mirror of
https://github.com/cyberboy666/r_e_c_u_r.git
synced 2025-12-23 16:50:00 +01:00
245 lines
8.9 KiB
Markdown
245 lines
8.9 KiB
Markdown
# Auto-generated Actions list
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Sat 29 Feb 16:00:23 UTC 2020
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for branch=feature_plugins
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# Methods
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* change_composite_setting(setting_value)
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* change_hdmi_settings(setting_value)
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* change_output_mode(setting_value)
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* change_piCapture_input(setting_value)
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* check_and_set_output_mode_on_boot
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* check_dev_mode
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* clear_all_slots
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* clear_message
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* clear_playing_sample_end_time
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* clear_playing_sample_start_time
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* clear_shader_bank
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* clear_this_detour
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* confirm_quit
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* confirm_shutdown
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* confirm_switch_dev_mode(state)
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* cycle_display_mode
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* cycle_display_mode_back
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* cycle_midi_port_index
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* decrease_mix_shader
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* decrease_param_focus
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* decrease_seek_time
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* decrease_shader_param
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* decrease_speed
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* decrease_this_param
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* disable_feedback
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* eject_all_usb_drives
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* enable_feedback
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* enter_on_browser_selection
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* enter_on_settings_selection
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* enter_on_shaders_selection
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* exit_openframeworks
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* exit_osc_server(unused_addr, args)
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* function_off
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* function_on
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* get_midi_status
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* increase_mix_shader
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* increase_param_focus
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* increase_seek_time
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* increase_shader_param
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* increase_speed
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* increase_this_param
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* load_slot_0_into_next_player
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* load_slot_1_into_next_player
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* load_slot_2_into_next_player
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* load_slot_3_into_next_player
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* load_slot_4_into_next_player
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* load_slot_5_into_next_player
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* load_slot_6_into_next_player
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* load_slot_7_into_next_player
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* load_slot_8_into_next_player
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* load_slot_9_into_next_player
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* load_this_detour_shader
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* _load_this_slot_into_next_player(slot)
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* map_on_shaders_selection
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* move_browser_selection_down
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* move_browser_selection_page_down
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* move_browser_selection_page_up
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* move_browser_selection_up
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* move_settings_selection_down
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* move_settings_selection_page_down
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* move_settings_selection_page_up
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* move_settings_selection_up
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* move_shaders_selection_down
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* move_shaders_selection_page_down
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* move_shaders_selection_page_up
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* move_shaders_selection_up
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* next_bank
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* next_shader_layer
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* perform_confirm_action
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* play_shader_0
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* play_shader_1
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* play_shader_2
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* play_shader_3
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* play_shader_4
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* play_shader_5
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* play_shader_6
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* play_shader_7
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* play_shader_8
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* play_shader_9
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* play_this_shader(number)
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* previous_bank
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* previous_shader_layer
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* quit_the_program
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* record_fixed_length
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* reset_players
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* restart_openframeworks
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* restart_the_program
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* return_to_default_control_mode
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* seek_back_on_player
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* seek_forward_on_player
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* set_capture_object(value)
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* set_detour_delay_mode(state)
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* set_detour_end_continuous(amount)
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* set_detour_mix_continuous(amount)
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* set_detour_speed_position_continuous(amount)
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* set_detour_start_continuous(amount)
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* set_feedback_state(state)
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* set_fixed_length(value)
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* set_playing_sample_end_to_current_duration
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* set_playing_sample_start_to_current_duration
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* set_shader_param_mode
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* set_strobe_amount_continuous(amount)
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* set_the_camera_alpha_continuous(amount)
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* set_the_camera_colour_u_continuous(amount)
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* set_the_camera_colour_v_continuous(amount)
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* set_the_current_video_alpha_continuous(amount)
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* set_the_detour_mix_0
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* set_the_detour_mix_1
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* set_the_next_video_alpha_continuous(amount)
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* set_the_shader_param_0_layer_offset_0_continuous(amount)
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* set_the_shader_param_0_layer_offset_1_continuous(amount)
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* set_the_shader_param_0_layer_offset_2_continuous(amount)
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* set_the_shader_param_0_layer_offset_3_continuous(amount)
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* set_the_shader_param_1_layer_offset_0_continuous(amount)
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* set_the_shader_param_1_layer_offset_1_continuous(amount)
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* set_the_shader_param_1_layer_offset_2_continuous(amount)
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* set_the_shader_param_1_layer_offset_3_continuous(amount)
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* set_the_shader_param_2_layer_offset_0_continuous(amount)
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* set_the_shader_param_2_layer_offset_1_continuous(amount)
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* set_the_shader_param_2_layer_offset_2_continuous(amount)
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* set_the_shader_param_2_layer_offset_3_continuous(amount)
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* set_the_shader_param_3_layer_offset_0_continuous(amount)
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* set_the_shader_param_3_layer_offset_1_continuous(amount)
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* set_the_shader_param_3_layer_offset_2_continuous(amount)
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* set_the_shader_param_3_layer_offset_3_continuous(amount)
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* shutdown_pi
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* stop_remote_process
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* switch_conjur_player_type(value)
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* switch_dev_mode(state)
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* switch_display_to_hdmi
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* switch_display_to_lcd
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* switch_to_detour_0
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* switch_to_detour_1
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* switch_to_detour_2
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* switch_to_detour_3
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* switch_to_next_player
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* switch_to_this_detour(number)
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* switch_video_backend(state)
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* toggle_access_point_delay(setting_value, osc_setting_state )
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* toggle_access_point(setting_value)
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* toggle_action_on_player
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* toggle_capture_preview
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* toggle_capture_recording
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* toggle_detour_mode
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* toggle_detour_play
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* toggle_detour_record
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* toggle_detour_record_loop
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* toggle_feedback
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* toggle_function
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* toggle_of_screen_size(value)
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* toggle_player_mode
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* toggle_play_on_player
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* toggle_screen_mirror
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* toggle_shader_layer(layer)
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* toggle_shaders
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* toggle_shader_speed
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* toggle_show_on_player
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* toggle_x3_as_speed
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* toggle_x_autorepeat
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* try_pull_code_and_reset
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## Dynamic routes
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* play_shader_([0-9])_([0-9])
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* toggle_shader_layer_([0-2])
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* start_shader_layer_([0-2])
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* stop_shader_layer_([0-2])
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* set_the_shader_param_([0-3])_layer_([0-2])_continuous
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* modulate_param_([0-3])_to_amount_continuous
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* set_param_([0-3])_layer_([0-2])_modulation_level_continuous
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* set_param_([0-3])_layer_offset_([0-2])_modulation_level_continuous
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* reset_selected_modulation
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* reset_modulation_([0-3])
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* select_shader_modulation_slot_([0-3])
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* set_shader_speed_layer_offset_([0-2])_amount
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* set_shader_speed_layer_([0-2])_amount
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### Plugin routes
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* set_lfo_modulation_([0-3])_level (from LFOModulation)
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* toggle_lfo_active (from LFOModulation)
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* set_lfo_speed (from LFOModulation)
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* (.*)&&(.*) (from ManipulatePlugin)
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* invert|(.*) (from ManipulatePlugin)
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* f:(.*):|(.*) (from ManipulatePlugin)
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* set_variable_([a-zA-Z0-9]+) (from ManipulatePlugin)
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* ([A-Z0-9]+)>(.*) (from ManipulatePlugin)
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* (.*)>&(.*) (from ManipulatePlugin)
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* (.*)&&(.*) (from MultiActionsPlugin)
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* run_automation (from ShaderLoopRecordPlugin)
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* stop_automation (from ShaderLoopRecordPlugin)
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* toggle_pause_automation (from ShaderLoopRecordPlugin)
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* pause_automation (from ShaderLoopRecordPlugin)
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* toggle_loop_automation (from ShaderLoopRecordPlugin)
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* set_automation_speed (from ShaderLoopRecordPlugin)
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* toggle_record_automation (from ShaderLoopRecordPlugin)
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* toggle_overdub_automation (from ShaderLoopRecordPlugin)
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* clear_automation (from ShaderLoopRecordPlugin)
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* select_automation_clip_([0-7]) (from ShaderLoopRecordPlugin)
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* toggle_automation_clip_([0-7]) (from ShaderLoopRecordPlugin)
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* smooth_clip_(0-7]) (from ShaderLoopRecordPlugin)
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* smooth_selected_clip (from ShaderLoopRecordPlugin)
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* load_presets (from ShaderQuickPresetPlugin)
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* save_presets (from ShaderQuickPresetPlugin)
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* store_next_preset (from ShaderQuickPresetPlugin)
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* store_current_preset (from ShaderQuickPresetPlugin)
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* switch_to_preset_([0-%i]) (from ShaderQuickPresetPlugin)
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* select_preset_([0-%i]) (from ShaderQuickPresetPlugin)
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* clear_current_preset (from ShaderQuickPresetPlugin)
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* toggle_sound_react_active (from SoundReactPlugin)
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* sound_set_config_([a-z]*)_([a-z]*) (from SoundReactPlugin)
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* sound_set_modulation_([a-z]*)_slot_([0-3])_level (from SoundReactPlugin)
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* test_plugin (from TestPlugin)
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* cycle_shaders (from TestPlugin)
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* run_automation (from TestPlugin)
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* stop_automation (from TestPlugin)
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* toggle_pause_automation (from TestPlugin)
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* pause_automation (from TestPlugin)
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* toggle_loop_automation (from TestPlugin)
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* print_arguments (from TestPlugin)
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* set_the_shader_param_([0-3])_layer_offset_([0-2])_continuous_inverted_example (from TestPlugin)
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* wj_send_serial:([0-9a-zA-Z:]*) (from WJSendPlugin)
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* wj_set_colour:([A|B|T])_([x|y]) (from WJSendPlugin)
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* wj_set_back_colour:([x|y|z]) (from WJSendPlugin)
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* wj_set_position:([N|L])_([x|y]) (from WJSendPlugin)
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* wj_set_mix (from WJSendPlugin)
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* wj_set_modulation_([a-zA-Z_]*)[:]?([a-zA-Z_]*)_slot_([0-3])_level (from WJSendPlugin)
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* wj_set_current_modulation_slot_([0-3])_level (from WJSendPlugin)
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* wj_send_append_pad:([0-9]*)_([[:0-9a-zA-Z]*) (from WJSendPlugin)
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* wj_send_append:([:0-9a-zA-Z]*) (from WJSendPlugin)
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* wj_set_([a-zA-Z_]*)[:]?([a-zA-Z_]*) (from WJSendPlugin)
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* wj_select_next_command (from WJSendPlugin)
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* wj_select_previous_command (from WJSendPlugin)
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* wj_select_next_argument (from WJSendPlugin)
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* wj_select_previous_argument (from WJSendPlugin)
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----
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Autogenerated by dotfiles/generate-list-actions.sh
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