Files
r_e_c_u_r/ACTIONS.md
Tristan Rowley e8bbffad94 updated ACTIONS
2020-02-29 16:00:39 +00:00

245 lines
8.9 KiB
Markdown

# Auto-generated Actions list
Sat 29 Feb 16:00:23 UTC 2020
for branch=feature_plugins
# Methods
* change_composite_setting(setting_value)
* change_hdmi_settings(setting_value)
* change_output_mode(setting_value)
* change_piCapture_input(setting_value)
* check_and_set_output_mode_on_boot
* check_dev_mode
* clear_all_slots
* clear_message
* clear_playing_sample_end_time
* clear_playing_sample_start_time
* clear_shader_bank
* clear_this_detour
* confirm_quit
* confirm_shutdown
* confirm_switch_dev_mode(state)
* cycle_display_mode
* cycle_display_mode_back
* cycle_midi_port_index
* decrease_mix_shader
* decrease_param_focus
* decrease_seek_time
* decrease_shader_param
* decrease_speed
* decrease_this_param
* disable_feedback
* eject_all_usb_drives
* enable_feedback
* enter_on_browser_selection
* enter_on_settings_selection
* enter_on_shaders_selection
* exit_openframeworks
* exit_osc_server(unused_addr, args)
* function_off
* function_on
* get_midi_status
* increase_mix_shader
* increase_param_focus
* increase_seek_time
* increase_shader_param
* increase_speed
* increase_this_param
* load_slot_0_into_next_player
* load_slot_1_into_next_player
* load_slot_2_into_next_player
* load_slot_3_into_next_player
* load_slot_4_into_next_player
* load_slot_5_into_next_player
* load_slot_6_into_next_player
* load_slot_7_into_next_player
* load_slot_8_into_next_player
* load_slot_9_into_next_player
* load_this_detour_shader
* _load_this_slot_into_next_player(slot)
* map_on_shaders_selection
* move_browser_selection_down
* move_browser_selection_page_down
* move_browser_selection_page_up
* move_browser_selection_up
* move_settings_selection_down
* move_settings_selection_page_down
* move_settings_selection_page_up
* move_settings_selection_up
* move_shaders_selection_down
* move_shaders_selection_page_down
* move_shaders_selection_page_up
* move_shaders_selection_up
* next_bank
* next_shader_layer
* perform_confirm_action
* play_shader_0
* play_shader_1
* play_shader_2
* play_shader_3
* play_shader_4
* play_shader_5
* play_shader_6
* play_shader_7
* play_shader_8
* play_shader_9
* play_this_shader(number)
* previous_bank
* previous_shader_layer
* quit_the_program
* record_fixed_length
* reset_players
* restart_openframeworks
* restart_the_program
* return_to_default_control_mode
* seek_back_on_player
* seek_forward_on_player
* set_capture_object(value)
* set_detour_delay_mode(state)
* set_detour_end_continuous(amount)
* set_detour_mix_continuous(amount)
* set_detour_speed_position_continuous(amount)
* set_detour_start_continuous(amount)
* set_feedback_state(state)
* set_fixed_length(value)
* set_playing_sample_end_to_current_duration
* set_playing_sample_start_to_current_duration
* set_shader_param_mode
* set_strobe_amount_continuous(amount)
* set_the_camera_alpha_continuous(amount)
* set_the_camera_colour_u_continuous(amount)
* set_the_camera_colour_v_continuous(amount)
* set_the_current_video_alpha_continuous(amount)
* set_the_detour_mix_0
* set_the_detour_mix_1
* set_the_next_video_alpha_continuous(amount)
* set_the_shader_param_0_layer_offset_0_continuous(amount)
* set_the_shader_param_0_layer_offset_1_continuous(amount)
* set_the_shader_param_0_layer_offset_2_continuous(amount)
* set_the_shader_param_0_layer_offset_3_continuous(amount)
* set_the_shader_param_1_layer_offset_0_continuous(amount)
* set_the_shader_param_1_layer_offset_1_continuous(amount)
* set_the_shader_param_1_layer_offset_2_continuous(amount)
* set_the_shader_param_1_layer_offset_3_continuous(amount)
* set_the_shader_param_2_layer_offset_0_continuous(amount)
* set_the_shader_param_2_layer_offset_1_continuous(amount)
* set_the_shader_param_2_layer_offset_2_continuous(amount)
* set_the_shader_param_2_layer_offset_3_continuous(amount)
* set_the_shader_param_3_layer_offset_0_continuous(amount)
* set_the_shader_param_3_layer_offset_1_continuous(amount)
* set_the_shader_param_3_layer_offset_2_continuous(amount)
* set_the_shader_param_3_layer_offset_3_continuous(amount)
* shutdown_pi
* stop_remote_process
* switch_conjur_player_type(value)
* switch_dev_mode(state)
* switch_display_to_hdmi
* switch_display_to_lcd
* switch_to_detour_0
* switch_to_detour_1
* switch_to_detour_2
* switch_to_detour_3
* switch_to_next_player
* switch_to_this_detour(number)
* switch_video_backend(state)
* toggle_access_point_delay(setting_value, osc_setting_state )
* toggle_access_point(setting_value)
* toggle_action_on_player
* toggle_capture_preview
* toggle_capture_recording
* toggle_detour_mode
* toggle_detour_play
* toggle_detour_record
* toggle_detour_record_loop
* toggle_feedback
* toggle_function
* toggle_of_screen_size(value)
* toggle_player_mode
* toggle_play_on_player
* toggle_screen_mirror
* toggle_shader_layer(layer)
* toggle_shaders
* toggle_shader_speed
* toggle_show_on_player
* toggle_x3_as_speed
* toggle_x_autorepeat
* try_pull_code_and_reset
## Dynamic routes
* play_shader_([0-9])_([0-9])
* toggle_shader_layer_([0-2])
* start_shader_layer_([0-2])
* stop_shader_layer_([0-2])
* set_the_shader_param_([0-3])_layer_([0-2])_continuous
* modulate_param_([0-3])_to_amount_continuous
* set_param_([0-3])_layer_([0-2])_modulation_level_continuous
* set_param_([0-3])_layer_offset_([0-2])_modulation_level_continuous
* reset_selected_modulation
* reset_modulation_([0-3])
* select_shader_modulation_slot_([0-3])
* set_shader_speed_layer_offset_([0-2])_amount
* set_shader_speed_layer_([0-2])_amount
### Plugin routes
* set_lfo_modulation_([0-3])_level (from LFOModulation)
* toggle_lfo_active (from LFOModulation)
* set_lfo_speed (from LFOModulation)
* (.*)&&(.*) (from ManipulatePlugin)
* invert|(.*) (from ManipulatePlugin)
* f:(.*):|(.*) (from ManipulatePlugin)
* set_variable_([a-zA-Z0-9]+) (from ManipulatePlugin)
* ([A-Z0-9]+)>(.*) (from ManipulatePlugin)
* (.*)>&(.*) (from ManipulatePlugin)
* (.*)&&(.*) (from MultiActionsPlugin)
* run_automation (from ShaderLoopRecordPlugin)
* stop_automation (from ShaderLoopRecordPlugin)
* toggle_pause_automation (from ShaderLoopRecordPlugin)
* pause_automation (from ShaderLoopRecordPlugin)
* toggle_loop_automation (from ShaderLoopRecordPlugin)
* set_automation_speed (from ShaderLoopRecordPlugin)
* toggle_record_automation (from ShaderLoopRecordPlugin)
* toggle_overdub_automation (from ShaderLoopRecordPlugin)
* clear_automation (from ShaderLoopRecordPlugin)
* select_automation_clip_([0-7]) (from ShaderLoopRecordPlugin)
* toggle_automation_clip_([0-7]) (from ShaderLoopRecordPlugin)
* smooth_clip_(0-7]) (from ShaderLoopRecordPlugin)
* smooth_selected_clip (from ShaderLoopRecordPlugin)
* load_presets (from ShaderQuickPresetPlugin)
* save_presets (from ShaderQuickPresetPlugin)
* store_next_preset (from ShaderQuickPresetPlugin)
* store_current_preset (from ShaderQuickPresetPlugin)
* switch_to_preset_([0-%i]) (from ShaderQuickPresetPlugin)
* select_preset_([0-%i]) (from ShaderQuickPresetPlugin)
* clear_current_preset (from ShaderQuickPresetPlugin)
* toggle_sound_react_active (from SoundReactPlugin)
* sound_set_config_([a-z]*)_([a-z]*) (from SoundReactPlugin)
* sound_set_modulation_([a-z]*)_slot_([0-3])_level (from SoundReactPlugin)
* test_plugin (from TestPlugin)
* cycle_shaders (from TestPlugin)
* run_automation (from TestPlugin)
* stop_automation (from TestPlugin)
* toggle_pause_automation (from TestPlugin)
* pause_automation (from TestPlugin)
* toggle_loop_automation (from TestPlugin)
* print_arguments (from TestPlugin)
* set_the_shader_param_([0-3])_layer_offset_([0-2])_continuous_inverted_example (from TestPlugin)
* wj_send_serial:([0-9a-zA-Z:]*) (from WJSendPlugin)
* wj_set_colour:([A|B|T])_([x|y]) (from WJSendPlugin)
* wj_set_back_colour:([x|y|z]) (from WJSendPlugin)
* wj_set_position:([N|L])_([x|y]) (from WJSendPlugin)
* wj_set_mix (from WJSendPlugin)
* wj_set_modulation_([a-zA-Z_]*)[:]?([a-zA-Z_]*)_slot_([0-3])_level (from WJSendPlugin)
* wj_set_current_modulation_slot_([0-3])_level (from WJSendPlugin)
* wj_send_append_pad:([0-9]*)_([[:0-9a-zA-Z]*) (from WJSendPlugin)
* wj_send_append:([:0-9a-zA-Z]*) (from WJSendPlugin)
* wj_set_([a-zA-Z_]*)[:]?([a-zA-Z_]*) (from WJSendPlugin)
* wj_select_next_command (from WJSendPlugin)
* wj_select_previous_command (from WJSendPlugin)
* wj_select_next_argument (from WJSendPlugin)
* wj_select_previous_argument (from WJSendPlugin)
----
Autogenerated by dotfiles/generate-list-actions.sh