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Creating a base toolkit for functions independent from other toolkits
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@@ -13,6 +13,7 @@
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#include "Visitor.h"
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#include "GarbageVisitor.h"
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#include "Log.h"
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#include "BaseToolkit.h"
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#include "GlmToolkit.h"
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#include "SessionVisitor.h"
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@@ -25,7 +26,7 @@ static int num_nodes_ = 0;
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Node::Node() : initialized_(false), visible_(true), refcount_(0)
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{
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// create unique id
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id_ = GlmToolkit::uniqueId();
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id_ = BaseToolkit::uniqueId();
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transform_ = glm::identity<glm::mat4>();
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scale_ = glm::vec3(1.f);
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