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https://github.com/brunoherbelin/vimix.git
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Control manager and TouchOSC sync
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@@ -27,6 +27,16 @@ SourceCallback::SourceCallback(): active_(true), finished_(false), initialized_(
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{
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}
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void ResetGeometry::update(Source *s, float)
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{
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s->group(View::GEOMETRY)->scale_ = glm::vec3(1.f);
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s->group(View::GEOMETRY)->rotation_.z = 0;
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s->group(View::GEOMETRY)->crop_ = glm::vec3(1.f);
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s->group(View::GEOMETRY)->translation_ = glm::vec3(0.f);
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s->touch();
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finished_ = true;
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}
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SetAlpha::SetAlpha(float alpha) : SourceCallback(), alpha_(CLAMP(alpha, 0.f, 1.f))
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{
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step_ = glm::normalize(glm::vec2(1.f, 1.f)); // step in diagonal by default
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@@ -196,3 +206,36 @@ void Resize::update(Source *s, float dt)
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else
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finished_ = true;
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}
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Turn::Turn(float da, float duration) : SourceCallback(), speed_(da),
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duration_(duration), progress_(0.f)
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{
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}
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void Turn::update(Source *s, float dt)
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{
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if (s && !s->locked()) {
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// reset on first run or upon call of reset()
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if (!initialized_){
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// start animation
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progress_ = 0.f;
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// initial position
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start_ = s->group(View::GEOMETRY)->rotation_.z;
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initialized_ = true;
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}
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// calculate amplitude of movement
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progress_ += dt;
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// perform movement
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s->group(View::GEOMETRY)->rotation_.z = start_ + speed_ * ( dt * -0.001f / M_PI);
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// timeout
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if ( progress_ > duration_ ) {
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// done
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finished_ = true;
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}
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}
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else
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finished_ = true;
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}
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