Implementation of source frame buffer; rendering of source and scene

integration
This commit is contained in:
brunoherbelin
2020-04-25 11:52:47 +02:00
parent 9b3eba8d1e
commit 0e24d1a083
19 changed files with 283 additions and 109 deletions

24
ImageProcessingShader.h Normal file
View File

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#ifndef IMAGEPROCESSINGSHADER_H
#define IMAGEPROCESSINGSHADER_H
#include "Shader.h"
class ImageProcessingShader : public Shader
{
public:
ImageProcessingShader();
virtual ~ImageShader() {}
virtual void use();
virtual void reset();
virtual void accept(Visitor& v);
float brightness;
float contrast;
float stipple;
};
#endif // IMAGEPROCESSINGSHADER_H