Setup Multisampling for all rendering and frame buffers. Store in

settings.
This commit is contained in:
brunoherbelin
2020-05-31 10:27:10 +02:00
parent f105a114a9
commit 11d21bcaeb
9 changed files with 115 additions and 77 deletions

View File

@@ -205,7 +205,8 @@ void RenderView::setResolution(glm::vec3 resolution)
if (frame_buffer_)
delete frame_buffer_;
frame_buffer_ = new FrameBuffer(resolution);
// output frame is an RBG Multisamples FrameBuffer
frame_buffer_ = new FrameBuffer(resolution, false, true);
}
void RenderView::draw()