Bugfix highDPI screen for Project function and UserInterfaceManager

This commit is contained in:
brunoherbelin
2020-07-12 18:18:46 +02:00
parent 82f0dd4c5c
commit 155e598971
4 changed files with 9 additions and 5 deletions

View File

@@ -135,7 +135,7 @@ public:
// unproject from window coordinate to scene
glm::vec3 unProject(glm::vec2 screen_coordinate, glm::mat4 modelview = glm::mat4(1.f));
// project from scene coordinate to window
glm::vec2 project(glm::vec3 scene_coordinate, glm::mat4 modelview = glm::mat4(1.f));
glm::vec2 project(glm::vec3 scene_coordinate, glm::mat4 modelview = glm::mat4(1.f), bool to_framebuffer = true);
private: