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New Source Callbacks for Play control )fast forward, seek, etc.)
2 new callbacks (PlayFastForward, PlaySpeed), modified Seek callback to take target time in seconds (instead of ratio of duration). Integrating this in Input Mapping GUI and Session saving.
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@@ -156,17 +156,17 @@ public:
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* */
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void setLoop(LoopMode mode);
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/**
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* Seek to next frame when paused
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* Step when paused
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* (aka next frame)
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* Can go backward if play speed is negative
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* */
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void step();
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void step(uint milisecond = 0);
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/**
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* Jump fast when playing
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* Step forward when playing
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* (aka fast-forward)
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* Can go backward if play speed is negative
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* */
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void jump();
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void jump(uint milisecond = 200);
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/**
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* Seek to zero
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* */
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