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New Render Source. Cleanup Source API.
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@@ -29,7 +29,7 @@ public:
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void update (float dt);
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// result of render
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inline FrameBuffer *frame () const { return render_.frameBuffer(); }
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inline FrameBuffer *frame () const { return render_.frame(); }
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void setResolution(glm::vec3 resolution);
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// configuration for group nodes of views
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