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New Render Source. Cleanup Source API.
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2
View.h
2
View.h
@@ -62,7 +62,7 @@ public:
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void setResolution (glm::vec3 resolution = glm::vec3(0.f));
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glm::vec3 resolution() const { return frame_buffer_->resolution(); }
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inline FrameBuffer *frameBuffer () const { return frame_buffer_; }
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inline FrameBuffer *frame () const { return frame_buffer_; }
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};
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class GeometryView : public View
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