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Cleanup of surface management in Sources (centralize texturesurface_ in
Source class, avoid mistakes in subclasses). Integration of sources in AppearanceView (not functionnal yet).
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@@ -276,6 +276,7 @@ NetworkSource::NetworkSource() : StreamSource()
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// set icons
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overlays_[View::MIXING]->attach( new Symbol(Symbol::SHARE, glm::vec3(0.8f, 0.8f, 0.01f)) );
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overlays_[View::LAYER]->attach( new Symbol(Symbol::SHARE, glm::vec3(0.8f, 0.8f, 0.01f)) );
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overlays_[View::APPEARANCE]->attach( new Symbol(Symbol::SHARE, glm::vec3(1.1f, 0.9f, 0.01f)) );
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}
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