BugFix Source init with clones when inactive at creation

This commit is contained in:
Bruno Herbelin
2022-04-16 23:25:20 +02:00
parent 0ddc03b7c0
commit 1e7dbb5331
3 changed files with 26 additions and 19 deletions

View File

@@ -33,7 +33,7 @@
CloneSource::CloneSource(Source *origin, uint64_t id) : Source(id), origin_(origin), cloningsurface_(nullptr), CloneSource::CloneSource(Source *origin, uint64_t id) : Source(id), origin_(origin), cloningsurface_(nullptr),
garbage_image_(nullptr), delay_(0.0), paused_(false) garbage_image_(nullptr), timer_reset_(false), delay_(0.0), paused_(false)
{ {
// initial name copies the origin name: diplucates are namanged in session // initial name copies the origin name: diplucates are namanged in session
name_ = origin->name(); name_ = origin->name();
@@ -72,18 +72,19 @@ CloneSource::~CloneSource()
void CloneSource::init() void CloneSource::init()
{ {
if (origin_ && origin_->mode_ > Source::UNINITIALIZED && origin_->renderbuffer_) { if (origin_ && origin_->ready_ && origin_->mode_ > Source::UNINITIALIZED && origin_->renderbuffer_) {
// frame buffers where to draw frames from the origin source // frame buffers where to draw frames from the origin source
glm::vec3 res = origin_->frame()->resolution(); glm::vec3 res = origin_->frame()->resolution();
images_.push( new FrameBuffer( res, origin_->frame()->use_alpha() ) ); images_.push( new FrameBuffer( res, origin_->frame()->use_alpha() ) );
timestamps_.push( origin_->playtime() ); timestamps_.push( origin_->playtime() );
elapsed_.push( 0.f ); elapsed_.push( 0. );
// activate elapsed-timer // ask to reset elapsed-timer
g_timer_start(timer_); timer_reset_ = true;
// set initial texture surface // set initial texture surface
origin_->frame()->blit( images_.front() );
texturesurface_->setTextureIndex( images_.front()->texture() ); texturesurface_->setTextureIndex( images_.front()->texture() );
// create render Frame buffer matching size of images // create render Frame buffer matching size of images
@@ -106,9 +107,6 @@ void CloneSource::init()
void CloneSource::setActive (bool on) void CloneSource::setActive (bool on)
{ {
// request update
need_update_ |= active_ != on;
// try to activate (may fail if source is cloned) // try to activate (may fail if source is cloned)
Source::setActive(on); Source::setActive(on);
@@ -130,21 +128,26 @@ void CloneSource::update(float dt)
{ {
Source::update(dt); Source::update(dt);
if (origin_) { if (origin_ && !images_.empty()) {
if (!paused_) {
if (!paused_ && active_)
{
// if temporary FBO was pending to be deleted, delete it now // if temporary FBO was pending to be deleted, delete it now
if (garbage_image_ != nullptr) { if (garbage_image_ != nullptr) {
delete garbage_image_; delete garbage_image_;
garbage_image_ = nullptr; garbage_image_ = nullptr;
} }
// Reset elapsed timer on request (init or replay)
if ( timer_reset_ ) {
g_timer_start(timer_);
timer_reset_ = false;
}
// What time is it? // What time is it?
double now = g_timer_elapsed (timer_, NULL); double now = g_timer_elapsed (timer_, NULL);
// is the total buffer of images longer than delay ? // is the total buffer of images longer than delay ?
if ( !images_.empty() && now - elapsed_.front() > delay_ ) if ( now - elapsed_.front() > delay_ )
{ {
// remember FBO to be reused if needed (see below) or deleted later // remember FBO to be reused if needed (see below) or deleted later
garbage_image_ = images_.front(); garbage_image_ = images_.front();
@@ -160,7 +163,7 @@ void CloneSource::update(float dt)
// create a FBO if none can be reused (from above) and test for RAM in GPU // create a FBO if none can be reused (from above) and test for RAM in GPU
if (garbage_image_ == nullptr && ( images_.empty() || FrameBuffer::shouldHaveEnoughMemory(origin_->frame()->resolution(), origin_->frame()->use_alpha()) ) ) if (garbage_image_ == nullptr && ( images_.empty() || FrameBuffer::shouldHaveEnoughMemory(origin_->frame()->resolution(), origin_->frame()->use_alpha()) ) )
garbage_image_ = new FrameBuffer( origin_->frame()->resolution(), origin_->frame()->use_alpha() ); garbage_image_ = new FrameBuffer( origin_->frame()->resolution(), origin_->frame()->use_alpha() );
// no image available // image available
if (garbage_image_ != nullptr) { if (garbage_image_ != nullptr) {
// add element to queue (back) // add element to queue (back)
images_.push( garbage_image_ ); images_.push( garbage_image_ );
@@ -175,12 +178,15 @@ void CloneSource::update(float dt)
} }
} }
// make sure the queue is not empty (in case of failure above)
if ( !images_.empty() ) {
// blit rendered framebuffer in the newest image (back) // blit rendered framebuffer in the newest image (back)
origin_->frame()->blit( images_.back() ); origin_->frame()->blit( images_.back() );
// update the source surface to be rendered with the oldest image (front) // update the source surface to be rendered with the oldest image (front)
texturesurface_->setTextureIndex( images_.front()->texture() ); texturesurface_->setTextureIndex( images_.front()->texture() );
} }
}
// update connection line target to position of origin source // update connection line target to position of origin source
connection_->target = glm::inverse( GlmToolkit::transform(groups_[View::MIXING]->translation_, glm::vec3(0), groups_[View::MIXING]->scale_) ) * connection_->target = glm::inverse( GlmToolkit::transform(groups_[View::MIXING]->translation_, glm::vec3(0), groups_[View::MIXING]->scale_) ) *
@@ -237,7 +243,7 @@ void CloneSource::replay()
while (!elapsed_.empty()) while (!elapsed_.empty())
elapsed_.pop(); elapsed_.pop();
// reset elapsed timer to 0 // reset elapsed timer to 0
g_timer_reset(timer_); timer_reset_ = true;
elapsed_.push(0.); elapsed_.push(0.);
// remove all timestamps // remove all timestamps

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@@ -49,6 +49,7 @@ protected:
// time management // time management
GTimer *timer_; GTimer *timer_;
bool timer_reset_;
std::queue<double> elapsed_; std::queue<double> elapsed_;
std::queue<guint64> timestamps_; std::queue<guint64> timestamps_;
double delay_; double delay_;

View File

@@ -564,7 +564,7 @@ void Source::setActive (bool on)
// do not disactivate if a clone depends on it // do not disactivate if a clone depends on it
for(auto clone = clones_.begin(); clone != clones_.end(); ++clone) { for(auto clone = clones_.begin(); clone != clones_.end(); ++clone) {
if ( (*clone)->active() ) if ( (*clone)->ready() && (*clone)->active() )
active_ = true; active_ = true;
} }