mirror of
https://github.com/brunoherbelin/vimix.git
synced 2025-12-12 02:40:00 +01:00
BugFix Source init with clones when inactive at creation
This commit is contained in:
@@ -33,7 +33,7 @@
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CloneSource::CloneSource(Source *origin, uint64_t id) : Source(id), origin_(origin), cloningsurface_(nullptr),
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CloneSource::CloneSource(Source *origin, uint64_t id) : Source(id), origin_(origin), cloningsurface_(nullptr),
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garbage_image_(nullptr), delay_(0.0), paused_(false)
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garbage_image_(nullptr), timer_reset_(false), delay_(0.0), paused_(false)
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{
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{
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// initial name copies the origin name: diplucates are namanged in session
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// initial name copies the origin name: diplucates are namanged in session
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name_ = origin->name();
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name_ = origin->name();
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@@ -72,18 +72,19 @@ CloneSource::~CloneSource()
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void CloneSource::init()
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void CloneSource::init()
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{
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{
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if (origin_ && origin_->mode_ > Source::UNINITIALIZED && origin_->renderbuffer_) {
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if (origin_ && origin_->ready_ && origin_->mode_ > Source::UNINITIALIZED && origin_->renderbuffer_) {
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// frame buffers where to draw frames from the origin source
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// frame buffers where to draw frames from the origin source
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glm::vec3 res = origin_->frame()->resolution();
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glm::vec3 res = origin_->frame()->resolution();
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images_.push( new FrameBuffer( res, origin_->frame()->use_alpha() ) );
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images_.push( new FrameBuffer( res, origin_->frame()->use_alpha() ) );
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timestamps_.push( origin_->playtime() );
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timestamps_.push( origin_->playtime() );
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elapsed_.push( 0.f );
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elapsed_.push( 0. );
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// activate elapsed-timer
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// ask to reset elapsed-timer
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g_timer_start(timer_);
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timer_reset_ = true;
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// set initial texture surface
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// set initial texture surface
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origin_->frame()->blit( images_.front() );
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texturesurface_->setTextureIndex( images_.front()->texture() );
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texturesurface_->setTextureIndex( images_.front()->texture() );
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// create render Frame buffer matching size of images
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// create render Frame buffer matching size of images
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@@ -106,9 +107,6 @@ void CloneSource::init()
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void CloneSource::setActive (bool on)
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void CloneSource::setActive (bool on)
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{
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{
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// request update
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need_update_ |= active_ != on;
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// try to activate (may fail if source is cloned)
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// try to activate (may fail if source is cloned)
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Source::setActive(on);
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Source::setActive(on);
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@@ -130,21 +128,26 @@ void CloneSource::update(float dt)
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{
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{
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Source::update(dt);
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Source::update(dt);
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if (origin_) {
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if (origin_ && !images_.empty()) {
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if (!paused_) {
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if (!paused_ && active_)
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{
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// if temporary FBO was pending to be deleted, delete it now
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// if temporary FBO was pending to be deleted, delete it now
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if (garbage_image_ != nullptr) {
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if (garbage_image_ != nullptr) {
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delete garbage_image_;
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delete garbage_image_;
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garbage_image_ = nullptr;
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garbage_image_ = nullptr;
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}
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}
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// Reset elapsed timer on request (init or replay)
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if ( timer_reset_ ) {
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g_timer_start(timer_);
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timer_reset_ = false;
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}
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// What time is it?
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// What time is it?
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double now = g_timer_elapsed (timer_, NULL);
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double now = g_timer_elapsed (timer_, NULL);
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// is the total buffer of images longer than delay ?
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// is the total buffer of images longer than delay ?
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if ( !images_.empty() && now - elapsed_.front() > delay_ )
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if ( now - elapsed_.front() > delay_ )
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{
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{
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// remember FBO to be reused if needed (see below) or deleted later
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// remember FBO to be reused if needed (see below) or deleted later
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garbage_image_ = images_.front();
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garbage_image_ = images_.front();
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@@ -160,7 +163,7 @@ void CloneSource::update(float dt)
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// create a FBO if none can be reused (from above) and test for RAM in GPU
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// create a FBO if none can be reused (from above) and test for RAM in GPU
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if (garbage_image_ == nullptr && ( images_.empty() || FrameBuffer::shouldHaveEnoughMemory(origin_->frame()->resolution(), origin_->frame()->use_alpha()) ) )
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if (garbage_image_ == nullptr && ( images_.empty() || FrameBuffer::shouldHaveEnoughMemory(origin_->frame()->resolution(), origin_->frame()->use_alpha()) ) )
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garbage_image_ = new FrameBuffer( origin_->frame()->resolution(), origin_->frame()->use_alpha() );
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garbage_image_ = new FrameBuffer( origin_->frame()->resolution(), origin_->frame()->use_alpha() );
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// no image available
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// image available
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if (garbage_image_ != nullptr) {
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if (garbage_image_ != nullptr) {
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// add element to queue (back)
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// add element to queue (back)
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images_.push( garbage_image_ );
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images_.push( garbage_image_ );
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@@ -175,12 +178,15 @@ void CloneSource::update(float dt)
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}
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}
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}
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}
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// make sure the queue is not empty (in case of failure above)
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if ( !images_.empty() ) {
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// blit rendered framebuffer in the newest image (back)
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// blit rendered framebuffer in the newest image (back)
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origin_->frame()->blit(images_.back());
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origin_->frame()->blit( images_.back() );
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// update the source surface to be rendered with the oldest image (front)
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// update the source surface to be rendered with the oldest image (front)
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texturesurface_->setTextureIndex( images_.front()->texture() );
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texturesurface_->setTextureIndex( images_.front()->texture() );
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}
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}
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}
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// update connection line target to position of origin source
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// update connection line target to position of origin source
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connection_->target = glm::inverse( GlmToolkit::transform(groups_[View::MIXING]->translation_, glm::vec3(0), groups_[View::MIXING]->scale_) ) *
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connection_->target = glm::inverse( GlmToolkit::transform(groups_[View::MIXING]->translation_, glm::vec3(0), groups_[View::MIXING]->scale_) ) *
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@@ -237,7 +243,7 @@ void CloneSource::replay()
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while (!elapsed_.empty())
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while (!elapsed_.empty())
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elapsed_.pop();
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elapsed_.pop();
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// reset elapsed timer to 0
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// reset elapsed timer to 0
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g_timer_reset(timer_);
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timer_reset_ = true;
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elapsed_.push(0.);
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elapsed_.push(0.);
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// remove all timestamps
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// remove all timestamps
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@@ -49,6 +49,7 @@ protected:
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// time management
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// time management
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GTimer *timer_;
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GTimer *timer_;
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bool timer_reset_;
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std::queue<double> elapsed_;
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std::queue<double> elapsed_;
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std::queue<guint64> timestamps_;
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std::queue<guint64> timestamps_;
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double delay_;
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double delay_;
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@@ -564,7 +564,7 @@ void Source::setActive (bool on)
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// do not disactivate if a clone depends on it
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// do not disactivate if a clone depends on it
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for(auto clone = clones_.begin(); clone != clones_.end(); ++clone) {
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for(auto clone = clones_.begin(); clone != clones_.end(); ++clone) {
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if ( (*clone)->active() )
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if ( (*clone)->ready() && (*clone)->active() )
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active_ = true;
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active_ = true;
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}
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}
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