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Initial implementation of handles on sources to manipulate in geometry
view (only resize implemented so far)
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@@ -18,22 +18,10 @@ public:
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// Elements of Scene
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void visit(Scene& n);
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void visit(Node& n);
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void visit(Primitive&) {}
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void visit(Group& n);
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void visit(Switch& n);
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// already a Node or a Group
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void visit(Animation&) {}
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void visit(Primitive&) {}
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void visit(Surface&) {}
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void visit(ImageSurface&) {}
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void visit(MediaSurface&) {}
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void visit(FrameBufferSurface&) {}
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void visit(LineStrip&) {}
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void visit(LineSquare&) {}
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void visit(LineCircle&) {}
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void visit(Mesh&) {}
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void visit(Frame&) {}
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};
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#endif // SEARCHVISITOR_H
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