Increased size of unique identifier of objects: using uint64 instead of

int. Deep change in all concerned objects (Node, Source, Shader, etc.).
No behavior change, just more robust in duration.
This commit is contained in:
brunoherbelin
2020-10-06 22:45:52 +02:00
parent 977ae76f9b
commit 233fc64c4e
23 changed files with 96 additions and 93 deletions

View File

@@ -105,7 +105,7 @@ void Stream::execute_open()
GError *error = NULL;
pipeline_ = gst_parse_launch (description.c_str(), &error);
if (error != NULL) {
Log::Warning("Stream %d Could not construct pipeline %s:\n%s", id_, description.c_str(), error->message);
Log::Warning("Stream %s Could not construct pipeline %s:\n%s", std::to_string(id_).c_str(), description.c_str(), error->message);
g_clear_error (&error);
failed_ = true;
return;
@@ -125,7 +125,7 @@ void Stream::execute_open()
// setup appsink
GstElement *sink = gst_bin_get_by_name (GST_BIN (pipeline_), "sink");
if (!sink) {
Log::Warning("Stream %d Could not configure sink", id_);
Log::Warning("Stream %s Could not configure sink", std::to_string(id_).c_str());
failed_ = true;
return;
}
@@ -144,7 +144,7 @@ void Stream::execute_open()
callbacks.new_preroll = callback_new_preroll;
callbacks.eos = NULL;
callbacks.new_sample = NULL;
Log::Info("Stream %d contains a single frame", id_);
Log::Info("Stream %s contains a single frame", std::to_string(id_).c_str());
}
else {
callbacks.new_preroll = callback_new_preroll;
@@ -166,12 +166,12 @@ void Stream::execute_open()
// set to desired state (PLAY or PAUSE)
GstStateChangeReturn ret = gst_element_set_state (pipeline_, desired_state_);
if (ret == GST_STATE_CHANGE_FAILURE) {
Log::Warning("Stream %d Could not open '%s'", id_, description_.c_str());
Log::Warning("Stream %s Could not open '%s'", std::to_string(id_).c_str(), description_.c_str());
failed_ = true;
return;
}
else if (ret == GST_STATE_CHANGE_NO_PREROLL) {
Log::Info("Stream %d is a live stream", id_);
Log::Info("Stream %s is a live stream", std::to_string(id_).c_str());
live_ = true;
}
@@ -179,7 +179,7 @@ void Stream::execute_open()
gst_base_sink_set_sync (GST_BASE_SINK(sink), !live_);
// all good
Log::Info("Stream %d Opened '%s' (%d x %d)", id_, description.c_str(), width_, height_);
Log::Info("Stream %s Opened '%s' (%d x %d)", std::to_string(id_).c_str(), description.c_str(), width_, height_);
ready_ = true;
// done with refs
@@ -277,7 +277,7 @@ void Stream::enable(bool on)
// apply state change
GstStateChangeReturn ret = gst_element_set_state (pipeline_, requested_state);
if (ret == GST_STATE_CHANGE_FAILURE) {
Log::Warning("Stream %d Failed to enable", id_);
Log::Warning("Stream %s Failed to enable", std::to_string(id_).c_str());
failed_ = true;
}
@@ -322,14 +322,14 @@ void Stream::play(bool on)
// all ready, apply state change immediately
GstStateChangeReturn ret = gst_element_set_state (pipeline_, desired_state_);
if (ret == GST_STATE_CHANGE_FAILURE) {
Log::Warning("Stream %d Failed to play", id_);
Log::Warning("Stream %s Failed to play", std::to_string(id_).c_str());
failed_ = true;
}
#ifdef STREAM_DEBUG
else if (on)
Log::Info("Stream %d Start", id_);
Log::Info("Stream %s Start", std::to_string(id_).c_str());
else
Log::Info("Stream %d Stop", id_);
Log::Info("Stream %s Stop", std::to_string(id_).c_str());
#endif
// activate live-source
@@ -406,7 +406,7 @@ void Stream::init_texture(guint index)
pbo_next_index_ = 1;
#ifdef STREAM_DEBUG
Log::Info("Stream %d Use Pixel Buffer Object texturing.", id_);
Log::Info("Stream %s Use Pixel Buffer Object texturing.", std::to_string(id_).c_str());
#endif
}
@@ -561,7 +561,7 @@ bool Stream::fill_frame(GstBuffer *buf, FrameStatus status)
// get the frame from buffer
if ( !gst_video_frame_map (&frame_[write_index_].vframe, &v_frame_video_info_, buf, GST_MAP_READ ) )
{
Log::Info("Stream %d Failed to map the video buffer", id_);
Log::Info("Stream %s Failed to map the video buffer", std::to_string(id_).c_str());
// free access to frame & exit
frame_[write_index_].status = INVALID;
frame_[write_index_].access.unlock();
@@ -581,7 +581,7 @@ bool Stream::fill_frame(GstBuffer *buf, FrameStatus status)
// full but invalid frame : will be deleted next iteration
// (should never happen)
else {
Log::Info("Stream %d Received an Invalid frame", id_);
Log::Info("Stream %s Received an Invalid frame", std::to_string(id_).c_str());
frame_[write_index_].status = INVALID;
frame_[write_index_].access.unlock();
return false;
@@ -591,7 +591,7 @@ bool Stream::fill_frame(GstBuffer *buf, FrameStatus status)
else {
frame_[write_index_].status = EOS;
#ifdef STREAM_DEBUG
Log::Info("Stream %d Reached End Of Stream", id_);
Log::Info("Stream %s Reached End Of Stream", std::to_string(id_).c_str());
#endif
}