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https://github.com/brunoherbelin/vimix.git
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Increased size of unique identifier of objects: using uint64 instead of
int. Deep change in all concerned objects (Node, Source, Shader, etc.). No behavior change, just more robust in duration.
This commit is contained in:
4
Stream.h
4
Stream.h
@@ -29,7 +29,7 @@ public:
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/**
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* Get unique id
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*/
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inline int id() const { return id_; }
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inline uint64_t id() const { return id_; }
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/**
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* Open a media using gstreamer pipeline keyword
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* */
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@@ -115,7 +115,7 @@ public:
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protected:
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// video player description
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int id_;
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uint64_t id_;
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std::string description_;
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guint textureindex_;
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