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Saving and loading of timeline, with fading and gaps. Applying fading to
MediaSource. Playing with timeline options to facilitate its use.
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@@ -17,6 +17,8 @@ void XMLElementToGLM(XMLElement *elem, glm::vec3 &vector);
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void XMLElementToGLM(XMLElement *elem, glm::vec4 &vector);
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void XMLElementToGLM(XMLElement *elem, glm::mat4 &matrix);
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XMLElement *XMLElementEncodeArray(XMLDocument *doc, void *array, uint64_t arraysize);
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bool XMLElementDecodeArray(XMLElement *elem, void *array, uint64_t arraysize);
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bool XMLSaveDoc(tinyxml2::XMLDocument * const doc, std::string filename);
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bool XMLResultError(int result);
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