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Enable resize of session frame buffer resolution
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@@ -13,6 +13,7 @@ public:
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static const char* resolution_name[4];
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static float resolution_height[4];
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static glm::vec3 getResolutionFromParameters(int ar, int h);
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static glm::ivec2 getParametersFromResolution(glm::vec3 res);
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// unbind any framebuffer object
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static void release();
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