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BugFix New Source File Doubleclic
WTF did I think it would be a good idea to delete a source in a separate thread? This obviously causes a crash. To be investigated when a source tailes to delete... but should not happen...
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@@ -741,7 +741,7 @@ void ImGuiVisitor::visit (RenderSource& s)
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if (ImGuiToolkit::IconButton(ICON_FA_PLAY_CIRCLE, "Open in Player"))
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if (ImGuiToolkit::IconButton(ICON_FA_PLAY_CIRCLE, "Open in Player"))
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UserInterface::manager().showSourceEditor(&s);
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UserInterface::manager().showSourceEditor(&s);
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ImGui::SameLine();
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ImGui::SameLine();
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if (ImGuiToolkit::IconButton(ICON_FA_WINDOW_MAXIMIZE, "Show Output"))
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if (ImGuiToolkit::IconButton(ICON_FA_LAPTOP, "Show Output"))
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Settings::application.widget.preview = true;
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Settings::application.widget.preview = true;
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ImGui::SetCursorPos(pos);
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ImGui::SetCursorPos(pos);
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@@ -8333,19 +8333,10 @@ SourcePreview::SourcePreview() : source_(nullptr), label_(""), reset_(0)
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}
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}
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static void deletesource(Source *s)
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{
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delete s;
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}
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void SourcePreview::setSource(Source *s, const string &label)
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void SourcePreview::setSource(Source *s, const string &label)
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{
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{
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if(source_) {
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if(source_)
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if (source_->ready())
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delete source_;
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delete source_;
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else
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std::thread (deletesource, source_).detach();
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}
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source_ = s;
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source_ = s;
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label_ = label;
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label_ = label;
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