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BugFix Rename source when replaced
Renaming of source when replacing a source should be done after deletion of the previous one for the name to be available
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@@ -182,8 +182,14 @@ void Mixer::update()
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insertSource(candidate_sources_.front().first, candidate_sources_.size() > 1 ? View::INVALID : View::MIXING);
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// the second element of the pair is the source to be replaced, i.e. deleted if provided
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if (candidate_sources_.front().second != nullptr)
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if (candidate_sources_.front().second != nullptr) {
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// keep previous name
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std::string previous_name = candidate_sources_.front().second->name();
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// delete previous
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deleteSource(candidate_sources_.front().second);
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// rename new source with previous name
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candidate_sources_.front().first->setName(previous_name);
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}
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candidate_sources_.pop_front();
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}
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@@ -589,9 +595,6 @@ void Mixer::replaceSource(Source *previous, Source *s)
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s->setImageProcessingEnabled( previous->imageProcessingEnabled() );
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s->blendingShader()->blending = previous->blendingShader()->blending;
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// rename s
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renameSource(s, previous_name);
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// add source 's' and remove source 'previous'
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candidate_sources_.push_back( std::make_pair(s, previous) );
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}
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