Major BugFix: avoid default gst g_main_context

Do NOT update g_main_context at RenderingManager update. Do not use g_main_context for Dialogs. Do not rely on default g_main_context for Device discoverer (implemented a thread save g_main_loop dedicated).
This commit is contained in:
Bruno Herbelin
2022-01-06 20:20:30 +01:00
parent d4f370c071
commit 3df6ffe280
8 changed files with 114 additions and 98 deletions

View File

@@ -150,6 +150,9 @@ void Device::add(GstDevice *device)
if (device==nullptr)
return;
// lock before change
access_.lock();
gchar *device_name = gst_device_get_display_name (device);
if ( std::find(manager().src_name_.begin(), manager().src_name_.end(), device_name) == manager().src_name_.end()) {
@@ -171,6 +174,9 @@ void Device::add(GstDevice *device)
list_uptodate_ = false;
}
g_free (device_name);
// unlock access
access_.unlock();
}
void Device::remove(GstDevice *device)
@@ -178,6 +184,9 @@ void Device::remove(GstDevice *device)
if (device==nullptr)
return;
// lock before change
access_.lock();
gchar *device_name = gst_device_get_display_name (device);
std::vector< std::string >::iterator nameit = src_name_.begin();
@@ -204,47 +213,42 @@ void Device::remove(GstDevice *device)
++coit;
}
g_free (device_name);
// unlock access
access_.unlock();
}
Device::Device(): list_uptodate_(false)
{
std::thread(launchMonitoring, this).detach();
}
void Device::init()
void Device::launchMonitoring(Device *d)
{
GstBus *bus;
GstCaps *caps;
d->monitor_ = gst_device_monitor_new ();
// create GStreamer device monitor to capture
// when a device is plugged in or out
monitor_ = gst_device_monitor_new ();
bus = gst_device_monitor_get_bus (monitor_);
gst_bus_add_watch (bus, callback_device_monitor, NULL);
gst_object_unref (bus);
caps = gst_caps_new_empty_simple ("video/x-raw");
gst_device_monitor_add_filter (monitor_, "Video/Source", caps);
GstCaps *caps = gst_caps_new_empty_simple ("video/x-raw");
gst_device_monitor_add_filter (d->monitor_, "Video/Source", caps);
gst_caps_unref (caps);
gst_device_monitor_set_show_all_devices(monitor_, true);
gst_device_monitor_start (monitor_);
gst_device_monitor_set_show_all_devices(d->monitor_, true);
gst_device_monitor_start (d->monitor_);
// initial fill of the list
GList *devices = gst_device_monitor_get_devices(monitor_);
// Add configs for plugged devices
GList *devices = gst_device_monitor_get_devices(d->monitor_);
GList *tmp;
for (tmp = devices; tmp ; tmp = tmp->next ) {
GstDevice *device = (GstDevice *) tmp->data;
add(device);
d->add(device);
gst_object_unref (device);
}
g_list_free(devices);
// Add config for plugged screen
src_name_.push_back("Screen capture");
src_description_.push_back(gst_plugin_vidcap);
d->access_.lock();
d->src_name_.push_back("Screen capture");
d->src_description_.push_back(gst_plugin_vidcap);
// Try to auto find resolution
DeviceConfigSet confs = getDeviceConfigs(gst_plugin_vidcap);
@@ -254,25 +258,48 @@ void Device::init()
DeviceConfigSet confscreen;
best.fps_numerator = 15;
confscreen.insert(best);
src_config_.push_back(confscreen);
d->src_config_.push_back(confscreen);
}
d->access_.unlock();
// TODO Use lib glfw to get monitors
// TODO Detect auto removal of monitors
d->list_uptodate_ = true;
// create a local g_main_context for this threaded monitor
GMainContext *_gcontext_device = g_main_context_new();
if (g_main_context_acquire(_gcontext_device))
g_printerr("Starting Device monitoring... \n");
// temporarily push as default the default g_main_context for add_watch
g_main_context_push_thread_default(_gcontext_device);
GstBus *bus = gst_device_monitor_get_bus (d->monitor_);
gst_bus_add_watch (bus, callback_device_monitor, NULL);
gst_object_unref (bus);
g_main_context_pop_thread_default(_gcontext_device);
// start main loop for this context (blocking infinitely)
g_main_loop_run( g_main_loop_new (_gcontext_device, true) );
list_uptodate_ = true;
}
int Device::numDevices() const
int Device::numDevices()
{
return src_name_.size();
access_.lock();
int ret = src_name_.size();
access_.unlock();
return ret;
}
bool Device::exists(const std::string &device) const
bool Device::exists(const std::string &device)
{
access_.lock();
std::vector< std::string >::const_iterator d = std::find(src_name_.begin(), src_name_.end(), device);
return d != src_name_.end();
bool ret = (d != src_name_.end());
access_.unlock();
return ret;
}
struct hasDevice: public std::unary_function<DeviceSource*, bool>
@@ -307,43 +334,57 @@ Source *Device::createSource(const std::string &device) const
return s;
}
bool Device::unplugged(const std::string &device) const
bool Device::unplugged(const std::string &device)
{
if (list_uptodate_)
return false;
return !exists(device);
}
std::string Device::name(int index) const
std::string Device::name(int index)
{
std::string ret = "";
access_.lock();
if (index > -1 && index < (int) src_name_.size())
return src_name_[index];
else
return "";
ret = src_name_[index];
access_.unlock();
return ret;
}
std::string Device::description(int index) const
std::string Device::description(int index)
{
std::string ret = "";
access_.lock();
if (index > -1 && index < (int) src_description_.size())
return src_description_[index];
else
return "";
ret = src_description_[index];
access_.unlock();
return ret;
}
DeviceConfigSet Device::config(int index) const
DeviceConfigSet Device::config(int index)
{
DeviceConfigSet ret;
access_.lock();
if (index > -1 && index < (int) src_config_.size())
return src_config_[index];
else
return DeviceConfigSet();
ret = src_config_[index];
access_.unlock();
return ret;
}
int Device::index(const std::string &device) const
int Device::index(const std::string &device)
{
int i = -1;
std::vector< std::string >::const_iterator p = std::find(src_name_.begin(), src_name_.end(), device);
access_.lock();
std::vector< std::string >::iterator p = std::find(src_name_.begin(), src_name_.end(), device);
if (p != src_name_.end())
i = std::distance(src_name_.begin(), p);
access_.unlock();
return i;
}