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Major BugFix: avoid default gst g_main_context
Do NOT update g_main_context at RenderingManager update. Do not use g_main_context for Dialogs. Do not rely on default g_main_context for Device discoverer (implemented a thread save g_main_loop dedicated).
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@@ -368,9 +368,6 @@ void Rendering::draw()
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// Generally you may always pass all inputs to dear imgui, and hide them from your application based on those two flags.
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glfwPollEvents();
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// no g_main_loop_run(loop) : update global GMainContext
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g_main_context_iteration(NULL, FALSE);
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}
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void Rendering::terminate()
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