Work in progress - implementation of cropping in Geometry view instead

of AppearanceView. Display of scaled mixing surface in Mixing and Layers
view. Changed stippling shading.
This commit is contained in:
brunoherbelin
2020-12-07 00:17:10 +01:00
parent 78f9216d32
commit 44b888fd04
20 changed files with 711 additions and 93 deletions

View File

@@ -27,6 +27,7 @@ Node::Node() : initialized_(false), visible_(true), refcount_(0)
scale_ = glm::vec3(1.f);
rotation_ = glm::vec3(0.f);
translation_ = glm::vec3(0.f);
crop_ = glm::vec3(1.f);
}
Node::~Node ()
@@ -53,6 +54,7 @@ void Node::copyTransform(Node *other)
scale_ = other->scale_;
rotation_ = other->rotation_;
translation_ = other->translation_;
crop_ = other->crop_;
}
void Node::update( float dt)