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Initial integration of Mixer, Views and Source classes.
First tests with user interface and Mixing View
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@@ -23,14 +23,17 @@ public:
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inline uint width() const { return attrib_.viewport.x; }
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inline uint height() const { return attrib_.viewport.y; }
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inline uint texture() const { return textureid_; }
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uint texture() const;
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float aspectRatio() const;
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private:
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void init();
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void checkFramebufferStatus();
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RenderingAttrib attrib_;
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uint textureid_;
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uint framebufferid_;
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bool usedepth_;
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};
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