Initial integration of Mixer, Views and Source classes.

First tests with user interface and Mixing View
This commit is contained in:
brunoherbelin
2020-04-19 00:49:55 +02:00
parent c7a69c1ac8
commit 4f5a71970d
29 changed files with 1211 additions and 630 deletions

20
Scene.h
View File

@@ -6,6 +6,7 @@
#ifdef __APPLE__
#include <sys/types.h>
#endif
#include <set>
#include <vector>
#include <glm/glm.hpp>
@@ -89,15 +90,15 @@ public:
class Primitive : public Node {
public:
Primitive() : Node(), shader_(nullptr), vao_(0), drawMode_(0), drawCount_(0) {}
Primitive(Shader *s = nullptr) : Node(), shader_(s), vao_(0), drawMode_(0), drawCount_(0) {}
virtual ~Primitive();
virtual void init () override;
virtual void accept (Visitor& v) override;
virtual void draw (glm::mat4 modelview, glm::mat4 projection) override;
inline Shader *getShader() const { return shader_; }
inline void setShader( Shader* e ) { shader_ = e; }
inline Shader *shader () const { return shader_; }
void replaceShader (Shader* newshader);
protected:
Shader* shader_;
@@ -120,6 +121,8 @@ struct z_comparator
return (a && b && a->translation_.z < b->translation_.z);
}
};
typedef std::multiset<Node*, z_comparator> NodeSet;
struct hasId: public std::unary_function<Node*, bool>
{
inline bool operator()(const Node* e) const
@@ -130,7 +133,6 @@ struct hasId: public std::unary_function<Node*, bool>
private:
int _id;
};
typedef std::multiset<Node*, z_comparator> NodeSet;
/**
* @brief The Group class contains a list of pointers to Nodes.
@@ -227,14 +229,18 @@ protected:
// A scene contains a root node and gives a simplified API to add nodes
class Scene {
Group root_;
public:
Scene() {}
Group *getRoot() { return &root_; }
void accept (Visitor& v);
void accept(Visitor& v);
Group *root() { return &root_; }
Group root_;
// Node *find(int id);
// void remove(Node *n);
//
};