Implementation of mixing group actions

This commit is contained in:
Bruno
2021-03-06 11:40:00 +01:00
parent d79c4cbfe1
commit 56f0165d75
7 changed files with 226 additions and 49 deletions

View File

@@ -2,9 +2,12 @@
#include <vector> #include <vector>
#include <glm/gtx/vector_angle.hpp> #include <glm/gtx/vector_angle.hpp>
#include <glm/gtx/rotate_vector.hpp>
#include "defines.h"
#include "Source.h" #include "Source.h"
#include "Decorations.h" #include "Decorations.h"
#include "Mixer.h"
#include "Log.h" #include "Log.h"
#include "MixingGroup.h" #include "MixingGroup.h"
@@ -23,29 +26,145 @@ struct clockwise_centered {
glm::vec2 center; glm::vec2 center;
}; };
MixingGroup::MixingGroup (SourceList sources) : root_(nullptr), lines_(nullptr), center_(nullptr), pos_(glm::vec2(0.f, 0.f)) MixingGroup::MixingGroup (SourceList sources) : root_(nullptr), lines_(nullptr), center_(nullptr),
center_pos_(glm::vec2(0.f, 0.f)), active_(true)
{ {
// fill the vector of sources with the given list // fill the vector of sources with the given list
for (auto it = sources.begin(); it != sources.end(); it++){ for (auto it = sources.begin(); it != sources.end(); it++){
(*it)->mixinggroup_ = this; (*it)->mixinggroup_ = this;
sources_.push_back(*it); sources_.push_back(*it);
// compute barycenter (1) // compute barycenter (1)
pos_ += glm::vec2((*it)->group(View::MIXING)->translation_); center_pos_ += glm::vec2((*it)->group(View::MIXING)->translation_);
} }
// compute barycenter (2) // compute barycenter (2)
pos_ /= sources_.size(); center_pos_ /= sources_.size();
// sort the vector of sources in clockwise order around the center pos_ // sort the vector of sources in clockwise order around the center pos_
std::sort(sources_.begin(), sources_.end(), clockwise_centered(pos_)); std::sort(sources_.begin(), sources_.end(), clockwise_centered(center_pos_));
root_ = new Group; root_ = new Group;
center_ = new Symbol(Symbol::CIRCLE_POINT); center_ = new Symbol(Symbol::CIRCLE_POINT);
center_->color = glm::vec4(0.f, 1.f, 0.f, 0.8f); center_->visible_ = false;
center_->translation_ = glm::vec3(pos_, 0.f); center_->color = glm::vec4(COLOR_MIXING_GROUP, 0.75f);
center_->scale_ = glm::vec3(0.6f, 0.6f, 1.f);
center_->translation_ = glm::vec3(center_pos_, 0.f);
root_->attach(center_); root_->attach(center_);
createLineStrip(); createLineStrip();
} }
MixingGroup::~MixingGroup ()
{
delete center_;
delete root_;
if (lines_)
delete lines_;
}
void MixingGroup::update (float dt)
{
// active if current source in the group
auto currentsource = std::find(sources_.begin(), sources_.end(), Mixer::manager().currentSource());
setActive(currentsource != sources_.end());
// perform action
if (update_action_ != ACTION_NONE && updated_source_ != nullptr) {
if (update_action_ == ACTION_GRAB_ONE ) {
// update path
move(updated_source_);
// compute barycenter (0)
center_pos_ = glm::vec2(0.f, 0.f);
for (auto it = sources_.begin(); it != sources_.end(); it++){
// compute barycenter (1)
center_pos_ += glm::vec2((*it)->group(View::MIXING)->translation_);
}
// compute barycenter (2)
center_pos_ /= sources_.size();
center_->translation_ = glm::vec3(center_pos_, 0.f);
}
else if (update_action_ == ACTION_GRAB_ALL ) {
std::vector<glm::vec2> p = lines_->path();
glm::vec2 displacement = glm::vec2(updated_source_->group(View::MIXING)->translation_);
displacement -= p[ index_points_[updated_source_] ];
// compute barycenter (0)
center_pos_ = glm::vec2(0.f, 0.f);
auto it = sources_.begin();
for (; it != sources_.end(); it++){
// modify all but the already updated source
if ( *it != updated_source_ && !(*it)->locked() ) {
(*it)->group(View::MIXING)->translation_.x += displacement.x;
(*it)->group(View::MIXING)->translation_.y += displacement.y;
(*it)->touch();
}
// update point
p[ index_points_[*it] ] = glm::vec2((*it)->group(View::MIXING)->translation_);
// compute barycenter (1)
center_pos_ += glm::vec2((*it)->group(View::MIXING)->translation_);
}
// compute barycenter (2)
center_pos_ /= sources_.size();
center_->translation_ = glm::vec3(center_pos_, 0.f);
// update path
lines_->changePath(p);
}
else if (update_action_ == ACTION_ROTATE_ALL ) {
std::vector<glm::vec2> p = lines_->path();
// get angle rotation and distance scaling
glm::vec2 pos_first = glm::vec2(updated_source_->group(View::MIXING)->translation_) -center_pos_;
float angle = glm::orientedAngle( glm::normalize(pos_first), glm::vec2(1.f, 0.f) );
float dist = glm::length( pos_first );
glm::vec2 pos_second = glm::vec2(p[ index_points_[updated_source_] ]) -center_pos_;
angle -= glm::orientedAngle( glm::normalize(pos_second), glm::vec2(1.f, 0.f) );
dist /= glm::length( pos_second );
auto it = sources_.begin();
for (; it != sources_.end(); it++){
// modify all but the already updated source
if ( *it != updated_source_ && !(*it)->locked() ) {
glm::vec2 vec = glm::vec2((*it)->group(View::MIXING)->translation_) -center_pos_;
vec = glm::rotate(vec, -angle) * dist;
vec += center_pos_;
(*it)->group(View::MIXING)->translation_.x = vec.x;
(*it)->group(View::MIXING)->translation_.y = vec.y;
(*it)->touch();
}
// update point
p[ index_points_[*it] ] = glm::vec2((*it)->group(View::MIXING)->translation_);
}
// update path
lines_->changePath(p);
}
// done
updated_source_ = nullptr;
}
}
void MixingGroup::setActive (bool on)
{
active_ = on;
// overlays
lines_->shader()->color.a = active_ ? 0.96f : 0.5f;
center_->visible_ = update_action_ != ACTION_NONE;
}
void MixingGroup::detach (Source *s) void MixingGroup::detach (Source *s)
{ {
// find the source // find the source
@@ -54,37 +173,23 @@ void MixingGroup::detach (Source *s)
if (its != sources_.end()) { if (its != sources_.end()) {
// erase the source from the list // erase the source from the list
sources_.erase(its); sources_.erase(its);
// clear index, delete lines_, and recreate path and index with remaining sources // clear index, delete lines_, and recreate path and index with remaining sources
createLineStrip(); createLineStrip();
} }
} }
void MixingGroup::update (Source *s) void MixingGroup::move (Source *s)
{ {
// find the source // find the source
std::vector<Source *>::iterator its = std::find(sources_.begin(), sources_.end(), s); std::vector<Source *>::iterator its = std::find(sources_.begin(), sources_.end(), s);
// ok, its in the list !
if (its != sources_.end() && lines_) { if (its != sources_.end() && lines_) {
// modify one point in the path
lines_->editPath(index_points_[s], glm::vec2(s->group(View::MIXING)->translation_));// lines_->editPath(index_points_[s], glm::vec2(s->group(View::MIXING)->translation_));
// lines_->editPath(0, glm::vec2(s->group(View::MIXING)->translation_));
} }
} }
void MixingGroup::draw ()
{
}
//void MixingGroup::grab (glm::vec2 from, glm::vec2 to, std::pair<Node *, glm::vec2>)
//{
//}
void MixingGroup::createLineStrip() void MixingGroup::createLineStrip()
{ {
if (lines_) { if (lines_) {
@@ -102,13 +207,10 @@ void MixingGroup::createLineStrip()
index_points_[*it] = path.size(); index_points_[*it] = path.size();
path.push_back(glm::vec2((*it)->group(View::MIXING)->translation_)); path.push_back(glm::vec2((*it)->group(View::MIXING)->translation_));
} }
// // loop
// it = sources_.begin();
// index_points_[*it] = path.size();
// path.push_back(glm::vec2((*it)->group(View::MIXING)->translation_));
// create // create
lines_ = new LineLoop(path, 2.f); lines_ = new LineLoop(path, 1.5f);
lines_->shader()->color = glm::vec4(0.f, 1.f, 0.f, 0.8f); lines_->shader()->color = glm::vec4(COLOR_MIXING_GROUP, 0.96f);
root_->attach(lines_); root_->attach(lines_);
} }

View File

@@ -10,24 +10,54 @@ class Symbol;
class MixingGroup class MixingGroup
{ {
Group *root_;
LineLoop *lines_;
Symbol *center_;
glm::vec2 pos_;
std::vector<Source *> sources_;
std::map< Source *, uint> index_points_;
void createLineStrip();
public: public:
MixingGroup (SourceList sources); MixingGroup (SourceList sources);
~MixingGroup ();
inline Node *node () { return root_; } typedef enum {
ACTION_NONE = 0,
ACTION_GRAB_ONE = 1,
ACTION_GRAB_ALL = 2,
ACTION_ROTATE_ALL = 3
} Action;
// actions for update
inline void setAction (Action a) { update_action_ = a; }
inline Action action () { return update_action_; }
inline void follow (Source *s) { updated_source_ = s; }
// get node to draw
inline Group *group () { return root_; }
// to update in Mixing View
void update (float dt);
inline bool active () const { return active_; }
void setActive (bool on);
// individual change of a source in the group
void detach (Source *s); void detach (Source *s);
void update (Source *s); void move (Source *s);
private:
// Drawing elements
Group *root_;
LineLoop *lines_;
Symbol *center_;
void createLineStrip();
// properties linked to sources
glm::vec2 center_pos_;
std::vector<Source *> sources_;
std::map< Source *, uint> index_points_;
// status and actions
bool active_;
Action update_action_;
Source *updated_source_;
void draw ();
}; };
#endif // MIXINGGROUP_H #endif // MIXINGGROUP_H

View File

@@ -131,9 +131,11 @@ void MixingView::draw()
// TODO create MixingGroup // TODO create MixingGroup
MixingGroup *mg = new MixingGroup(Mixer::selection().getCopy()); MixingGroup *mg = new MixingGroup(Mixer::selection().getCopy());
groups_.push_back(mg); groups_.push_back(mg);
scene.fg()->attach(mg->node()); scene.fg()->attach(mg->group());
Source *cur = Mixer::selection().front();
Mixer::manager().unsetCurrentSource();
Mixer::selection().clear(); Mixer::selection().clear();
Mixer::manager().setCurrentSource( cur );
} }
ImGui::Separator(); ImGui::Separator();
@@ -194,6 +196,10 @@ void MixingView::update(float dt)
{ {
View::update(dt); View::update(dt);
// always update the mixinggroups
for (auto g = groups_.begin(); g != groups_.end(); g++)
(*g)->update(dt);
// a more complete update is requested // a more complete update is requested
// for mixing, this means restore position of the fading slider // for mixing, this means restore position of the fading slider
if (View::need_deep_update_ > 0) { if (View::need_deep_update_ > 0) {
@@ -281,8 +287,20 @@ std::pair<Node *, glm::vec2> MixingView::pick(glm::vec2 P)
pick = { nullptr, glm::vec2(0.f) }; pick = { nullptr, glm::vec2(0.f) };
} }
// pick a locked source without CTRL key; cancel pick // pick a locked source without CTRL key; cancel pick
else if ( s->locked() && !UserInterface::manager().ctrlModifier() ) else if ( s->locked() && !UserInterface::manager().ctrlModifier() ) {
pick = { nullptr, glm::vec2(0.f) }; pick = { nullptr, glm::vec2(0.f) };
}
// pick on the mixing group rotation icon
else if ( pick.first == s->rotation_mixingroup_ ) {
s->mixinggroup_->setAction( MixingGroup::ACTION_ROTATE_ALL );
}
// pick source of a mixing group
else if ( s->mixinggroup_ != nullptr ) {
if (UserInterface::manager().shiftModifier())
s->mixinggroup_->setAction( MixingGroup::ACTION_GRAB_ONE );
else
s->mixinggroup_->setAction( MixingGroup::ACTION_GRAB_ALL );
}
} }
} }
@@ -331,9 +349,9 @@ View::Cursor MixingView::grab (Source *s, glm::vec2 from, glm::vec2 to, std::pai
s->group(mode_)->translation_ = s->stored_status_->translation_ + gl_Position_to - gl_Position_from; s->group(mode_)->translation_ = s->stored_status_->translation_ + gl_Position_to - gl_Position_from;
// manage mixing groups // manage mixing groups
if (s->mixinggroup_ != nullptr) { if (s->mixinggroup_ != nullptr && s->mixinggroup_->action() != MixingGroup::ACTION_NONE ) {
s->mixinggroup_->update(s); // indicate which source to follow
s->mixinggroup_->follow(s);
} }
// // diagonal translation with SHIFT // // diagonal translation with SHIFT
@@ -376,6 +394,16 @@ View::Cursor MixingView::grab (Source *s, glm::vec2 from, glm::vec2 to, std::pai
return Cursor(Cursor_ResizeAll, info.str() ); return Cursor(Cursor_ResizeAll, info.str() );
} }
void MixingView::terminate()
{
View::terminate();
// terminate all group actions
for (auto g = groups_.begin(); g != groups_.end(); g++)
(*g)->setAction( MixingGroup::ACTION_NONE );
}
void MixingView::arrow (glm::vec2 movement) void MixingView::arrow (glm::vec2 movement)
{ {
Source *s = Mixer::manager().currentSource(); Source *s = Mixer::manager().currentSource();

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@@ -18,6 +18,7 @@ public:
std::pair<Node *, glm::vec2> pick(glm::vec2) override; std::pair<Node *, glm::vec2> pick(glm::vec2) override;
Cursor grab (Source *s, glm::vec2 from, glm::vec2 to, std::pair<Node *, glm::vec2>) override; Cursor grab (Source *s, glm::vec2 from, glm::vec2 to, std::pair<Node *, glm::vec2>) override;
void terminate() override;
void arrow (glm::vec2) override; void arrow (glm::vec2) override;
void setAlpha (Source *s); void setAlpha (Source *s);

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@@ -57,6 +57,17 @@ Source::Source() : initialized_(false), symbol_(nullptr), active_(true), locked_
overlays_[View::MIXING]->attach(center); overlays_[View::MIXING]->attach(center);
groups_[View::MIXING]->attach(overlays_[View::MIXING]); groups_[View::MIXING]->attach(overlays_[View::MIXING]);
overlay_mixinggroup_ = new Switch;
overlay_mixinggroup_->translation_.z = 0.1;
center = new Symbol(Symbol::CIRCLE_POINT, glm::vec3(0.f, 0.f, 0.1f));
center->color = glm::vec4( COLOR_MIXING_GROUP, 0.96f);
overlay_mixinggroup_->attach(center);
rotation_mixingroup_ = new Symbol(Symbol::ROTATION, glm::vec3(0.f, 0.f, 0.1f));
rotation_mixingroup_->color = glm::vec4( COLOR_MIXING_GROUP, 0.94f);
rotation_mixingroup_->scale_ = glm::vec3(3.f, 3.f, 1.f);
overlay_mixinggroup_->attach(rotation_mixingroup_);
groups_[View::MIXING]->attach(overlay_mixinggroup_);
// default geometry nodes // default geometry nodes
groups_[View::GEOMETRY] = new Group; groups_[View::GEOMETRY] = new Group;
groups_[View::GEOMETRY]->visible_ = false; groups_[View::GEOMETRY]->visible_ = false;
@@ -297,6 +308,9 @@ void Source::setMode(Source::Mode m)
for (auto o = overlays_.begin(); o != overlays_.end(); o++) for (auto o = overlays_.begin(); o != overlays_.end(); o++)
(*o).second->visible_ = current & !locked_; (*o).second->visible_ = current & !locked_;
overlay_mixinggroup_->visible_ = mixinggroup_!= nullptr;
overlay_mixinggroup_->setActive(current);
// show in appearance view if current // show in appearance view if current
groups_[View::TEXTURE]->visible_ = m > Source::VISIBLE; groups_[View::TEXTURE]->visible_ = m > Source::VISIBLE;

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@@ -251,6 +251,8 @@ protected:
// Mixing // Mixing
MixingGroup *mixinggroup_; MixingGroup *mixinggroup_;
Switch *overlay_mixinggroup_;
Symbol *rotation_mixingroup_;
}; };

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@@ -91,8 +91,8 @@
#define COLOR_APPEARANCE_MASK_DISABLE 0.6f, 0.6f, 0.6f #define COLOR_APPEARANCE_MASK_DISABLE 0.6f, 0.6f, 0.6f
#define COLOR_FRAME 0.75f, 0.2f, 0.75f #define COLOR_FRAME 0.75f, 0.2f, 0.75f
#define COLOR_FRAME_LIGHT 0.9f, 0.6f, 0.9f #define COLOR_FRAME_LIGHT 0.9f, 0.6f, 0.9f
#define COLOR_CIRCLE 0.2f, 0.65f, 0.7f #define COLOR_CIRCLE 0.75f, 0.2f, 0.75f
#define COLOR_CIRCLE_LIGHT 0.6f, 0.95f, 1.f #define COLOR_MIXING_GROUP 0.f, 0.95f, 0.2f
#define COLOR_LIMBO_CIRCLE 0.16f, 0.16f, 0.16f #define COLOR_LIMBO_CIRCLE 0.16f, 0.16f, 0.16f
#define COLOR_SLIDER_CIRCLE 0.11f, 0.11f, 0.11f #define COLOR_SLIDER_CIRCLE 0.11f, 0.11f, 0.11f
#define COLOR_STASH_CIRCLE 0.06f, 0.06f, 0.06f #define COLOR_STASH_CIRCLE 0.06f, 0.06f, 0.06f