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Implemented Broadcast
Initial implementation of SRT streaming as listener. Changed stream terminology to distinguish network broadcasting and network sharing in local network. Updated user settings accordingly.
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@@ -235,7 +235,7 @@ void NetworkStream::update()
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if (connected_) {
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#ifdef NETWORK_DEBUG
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Log::Info("Creating Network Stream %d (%d x %d)", config_.port, config_.width, config_.height);
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Log::Info("Creating Shared Stream %d (%d x %d)", config_.port, config_.width, config_.height);
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#endif
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// prepare pipeline parameter with port given in config_
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std::string parameter = std::to_string(config_.port);
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@@ -352,6 +352,6 @@ glm::ivec2 NetworkSource::icon() const
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std::string NetworkSource::info() const
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{
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return std::string("connected to '") + connection_name_ + "'";
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return std::string("shared by '") + connection_name_ + "'";
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}
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