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Implemented Broadcast
Initial implementation of SRT streaming as listener. Changed stream terminology to distinguish network broadcasting and network sharing in local network. Updated user settings accordingly.
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@@ -120,7 +120,7 @@ const char* NetworkToolkit::broadcast_protocol_label[NetworkToolkit::BROADCAST_D
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};
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const std::vector<std::string> NetworkToolkit::broadcast_pipeline {
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"videoconvert ! x264enc tune=zerolatency ! video/x-h264, profile=high ! mpegtsmux ! srtsink uri=srt://:XXXX/",
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"x264enc tune=zerolatency ! video/x-h264, profile=high ! mpegtsmux ! srtsink uri=srt://:XXXX/ name=sink",
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};
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//"video/x-raw, format=I420, framerate=30/1 ! queue max-size-buffers=3 ! jpegenc idct-method=float ! rtpjpegpay ! rtpstreampay ! tcpserversink name=sink",
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//"video/x-raw, format=I420, framerate=30/1 ! queue max-size-buffers=3 ! x264enc tune=\"zerolatency\" threads=2 ! rtph264pay ! rtpstreampay ! tcpserversink name=sink",
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