re-open should not change gl texture

rename 'ready' to 'opened' to avoid confusion
This commit is contained in:
Bruno
2021-05-01 15:35:36 +02:00
parent a05cd380fb
commit 5e0dd60adb
5 changed files with 37 additions and 39 deletions

View File

@@ -204,7 +204,7 @@ void NetworkStream::update()
{
Stream::update();
if ( !ready_ && !failed_ && received_config_)
if ( !opened_ && !failed_ && received_config_)
{
// only once
received_config_ = false;