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First working implementation of ActionManager, but incomplete.
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4
View.h
4
View.h
@@ -63,7 +63,7 @@ public:
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// grab a source provided a start and an end point in screen coordinates and the picking point
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virtual void initiate();
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virtual void terminate() {}
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virtual void terminate();
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virtual Cursor grab (Source*, glm::vec2, glm::vec2, std::pair<Node *, glm::vec2>) {
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return Cursor();
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}
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@@ -84,6 +84,8 @@ protected:
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virtual void restoreSettings();
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virtual void saveSettings();
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std::string current_action_;
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int current_id_;
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Mode mode_;
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};
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