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Compilation and snap with ICU libs
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2
View.cpp
2
View.cpp
@@ -503,7 +503,7 @@ View::Cursor MixingView::grab (Source *s, glm::vec2 from, glm::vec2 to, std::pai
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if (s->active()) {
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info << "Alpha " << std::fixed << std::setprecision(3) << s->blendingShader()->color.a;
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// else if ( Mixer::manager().concealed(s) )
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// info << "Stashed";
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// info << "Stashed";q
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if (s->blendingShader()->color.a > 0.f)
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info << " " << ICON_FA_EYE;
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else
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