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Store RenderingWindows whitebalance in Settings
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@@ -64,9 +64,12 @@ struct WindowConfig
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bool decorated;
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std::string monitor;
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bool show_pattern;
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glm::vec4 whitebalance;
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WindowConfig() : name(APP_TITLE), x(15), y(15), w(1280), h(720),
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fullscreen(false), scaled(false), decorated(true), monitor(""), show_pattern(false) { }
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fullscreen(false), scaled(false), decorated(true),
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monitor(""), show_pattern(false), whitebalance(glm::vec4(1.f, 1.f, 1.f, 0.5f))
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{ }
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};
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