mirror of
https://github.com/brunoherbelin/vimix.git
synced 2025-12-11 18:34:58 +01:00
Large commit for implementation of load&save of MixingGroups
This commit is contained in:
106
Session.cpp
106
Session.cpp
@@ -7,6 +7,7 @@
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#include "FrameGrabber.h"
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#include "SessionCreator.h"
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#include "SessionSource.h"
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#include "MixingGroup.h"
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#include "Log.h"
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@@ -37,6 +38,9 @@ Session::Session() : failedSource_(nullptr), active_(true), fading_target_(0.f)
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Session::~Session()
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{
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// TODO delete all mixing groups?
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// delete all sources
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for(auto it = sources_.begin(); it != sources_.end(); ) {
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// erase this source from the list
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@@ -87,6 +91,18 @@ void Session::update(float dt)
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}
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}
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// // update the mixinggroups
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// for (auto g = mixing_groups_.begin(); g != mixing_groups_.end(); ) {
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// // update all valid groups
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// if ((*g)->size() > 1) {
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// (*g)->update(dt);
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// g++;
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// }
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// // delete invalid groups (singletons)
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// else
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// g = deleteMixingGroup(g);
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// }
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// apply fading (smooth dicotomic reaching)
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float f = render_.fading();
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if ( ABS_DIFF(f, fading_target_) > EPSILON) {
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@@ -139,6 +155,9 @@ SourceList::iterator Session::deleteSource(Source *s)
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if (its != sources_.end()) {
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// remove Node from the rendering scene
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render_.scene.ws()->detach( s->group(View::RENDERING) );
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// inform group
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if (s->mixingGroup() != nullptr)
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s->mixingGroup()->detach(s);
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// erase the source from the update list & get next element
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its = sources_.erase(its);
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// delete the source : safe now
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@@ -241,11 +260,9 @@ SourceList::iterator Session::find(float depth_from, float depth_to)
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return std::find_if(sources_.begin(), sources_.end(), Source::hasDepth(depth_from, depth_to));
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}
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SourceList Session::getCopy() const
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SourceList Session::depthSorted() const
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{
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SourceList list;
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list = sources_;
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return list;
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return depth_sorted(sources_);
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}
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uint Session::numSource() const
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@@ -253,17 +270,9 @@ uint Session::numSource() const
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return sources_.size();
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}
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std::list<uint64_t> Session::getIdList() const
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SourceIdList Session::getIdList() const
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{
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std::list<uint64_t> idlist;
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for( auto sit = sources_.begin(); sit != sources_.end(); sit++)
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idlist.push_back( (*sit)->id() );
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// make sure no duplicate
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idlist.unique();
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return idlist;
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return ids(sources_);
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}
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bool Session::empty() const
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@@ -315,6 +324,73 @@ void Session::move(int current_index, int target_index)
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sources_.insert(to, s);
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}
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MixingGroup *Session::createMixingGroup(SourceList sources)
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{
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// will return the pointer to created MixingGroup
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MixingGroup *g = nullptr;
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// verify that all sources given are valid in the sesion
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SourceList valid_sources;
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for (auto _it = sources.begin(); _it != sources.end(); _it++) {
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SourceList::iterator found = std::find(sources_.begin(), sources_.end(), *_it);
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if ( found != sources_.end())
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valid_sources.push_back(*found);
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}
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// create mixing group with valid sources (if it is a group of at least 2 sources)
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if (valid_sources.size() > 1) {
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g = new MixingGroup(valid_sources);
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mixing_groups_.push_back(g);
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}
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return g;
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}
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bool Session::addMixingGroup (MixingGroup *mg)
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{
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// verify that all sources given in MixingGroup are valid in the sesion
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bool ok = true;
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for (auto _it = mg->begin(); _it != mg->end(); _it++) {
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SourceList::iterator found = std::find(sources_.begin(), sources_.end(), *_it);
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if ( found == sources_.end()) {
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ok = false;
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break;
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}
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}
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if (ok)
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mixing_groups_.push_back(mg);
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return ok;
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}
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void Session::createMixingGroups (std::list<SourceList> groups)
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{
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// create mixing groups (if any)
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for (auto group_it = groups.begin(); group_it != groups.end(); group_it++){
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createMixingGroup( *group_it );
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}
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}
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std::vector<MixingGroup *>::iterator Session::eraseMixingGroup (std::vector<MixingGroup *>::iterator g)
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{
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return mixing_groups_.erase(g);
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}
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uint Session::numMixingGroup() const
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{
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return mixing_groups_.size();
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}
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std::vector<MixingGroup *>::iterator Session::beginMixingGroup()
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{
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return mixing_groups_.begin();
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}
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std::vector<MixingGroup *>::iterator Session::endMixingGroup()
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{
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return mixing_groups_.end();
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}
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void Session::lock()
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{
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access_.lock();
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@@ -328,9 +404,11 @@ void Session::unlock()
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Session *Session::load(const std::string& filename, uint recursion)
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{
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// create session
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SessionCreator creator(recursion);
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creator.load(filename);
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// return created session
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return creator.session();
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}
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