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New Geometry View, with new frame and new settings.
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4
Mesh.h
4
Mesh.h
@@ -37,17 +37,17 @@ protected:
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class Frame : public Node
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{
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Mesh *border_;
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Mesh *overlay_;
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Mesh *shadow_;
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public:
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typedef enum { MIXING = 0, MIXING_OVERLAY } Style;
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typedef enum { ROUND_THIN = 0, ROUND_LARGE, SHARP_THIN, SHARP_LARGE } Style;
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Frame(Style style);
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~Frame();
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void draw (glm::mat4 modelview, glm::mat4 projection) override;
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Mesh *overlay_;
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glm::vec4 color;
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};
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