Fixed Shader imageprocessing.

This commit is contained in:
brunoherbelin
2020-04-28 11:47:04 +02:00
parent 917c184dad
commit 8cc6da98ba
9 changed files with 100 additions and 96 deletions

View File

@@ -203,10 +203,10 @@ void ImGuiVisitor::visit(ImageProcessingShader &n)
ImGui::SetNextItemWidth(RIGHT_ALIGN);
ImGui::SliderInt("Posterize", &n.nbColors, 0, 16, "%d colors");
if (ImGuiToolkit::ButtonIcon(1, 7)) n.filter = 0;
if (ImGuiToolkit::ButtonIcon(1, 7)) n.filterid = 0;
ImGui::SameLine(0, 10);
ImGui::SetNextItemWidth(RIGHT_ALIGN);
ImGui::Combo("Filter", &n.filter, "None\0Blur\0Sharpen\0Edge\0Emboss\0Erode 3x3\0Erode 5x5\0Erode 7x7\0Dilate 3x3\0Dilate 5x5\0Dilate 7x7\0");
ImGui::Combo("Filter", &n.filterid, "None\0Blur\0Sharpen\0Edge\0Emboss\0Erode 3x3\0Erode 5x5\0Erode 7x7\0Dilate 3x3\0Dilate 5x5\0Dilate 7x7\0");
if (ImGuiToolkit::ButtonIcon(7, 1)) n.invert = 0;
ImGui::SameLine(0, 10);