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Improved implementation of crop in AppearanceView. Not yet fully
satisfying though...
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@@ -45,7 +45,7 @@ public:
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// projection and crop
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glm::mat4 projection() const;
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glm::vec2 projectionArea() const;
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void crop(glm::vec2 c);
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void setProjectionArea(glm::vec2 c);
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// internal pixel format
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inline bool use_alpha() const { return use_alpha_; }
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