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BugFix ATI get memory GL_TEXTURE_FREE_MEMORY_ATI
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@@ -513,7 +513,9 @@ glm::ivec2 Rendering::getGPUMemoryInformation()
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}
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// ATI
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else if (meminfomode == 2) {
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glGetIntegerv( GL_TEXTURE_FREE_MEMORY_ATI, &ret.x );
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GLint memInMB[4] = { 0, 0, 0, 0 };
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glGetIntegerv( GL_TEXTURE_FREE_MEMORY_ATI, &memInMB[0] );
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ret.x = memInMB[3] ;
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}
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return ret;
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