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Preliminary implementation of source locking and layer stage levels
This commit is contained in:
4
View.h
4
View.h
@@ -164,6 +164,7 @@ public:
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void arrow (glm::vec2) override;
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private:
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Surface *output_surface_;
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Node *overlay_position_;
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Node *overlay_position_cross_;
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Node *overlay_rotation_;
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@@ -193,6 +194,9 @@ public:
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private:
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float aspect_ratio;
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Mesh *persp_layer_;
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Mesh *persp_left_, *persp_right_;
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Group *frame_;
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};
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class TransitionView : public View
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