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UI improvement: new icon for patten source
Minor UI improvements in help and menus
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@@ -448,8 +448,10 @@ Symbol::Symbol(Type t, glm::vec3 pos) : Node(), type_(t)
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shadows[RENDER] = shadow;
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icons[GROUP] = new Mesh("mesh/icon_group_vimix.ply");
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shadows[GROUP] = shadow;
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icons[PATTERN] = new Mesh("mesh/icon_gear.ply");
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icons[PATTERN] = new Mesh("mesh/icon_pattern.ply");
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shadows[PATTERN]= shadow;
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icons[GEAR] = new Mesh("mesh/icon_gear.ply");
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shadows[GEAR] = shadow;
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icons[CAMERA] = new Mesh("mesh/icon_camera.ply");
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shadows[CAMERA] = shadow;
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icons[SCREEN] = new Mesh("mesh/icon_cube.ply");
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