Work-in progress scaling of sources in geometry view

This commit is contained in:
brunoherbelin
2020-05-14 17:52:33 +02:00
parent 0e1cbd33f2
commit a0d9b81620
12 changed files with 237 additions and 159 deletions

View File

@@ -80,7 +80,7 @@ protected:
ImageShader *blendingshader_;
// overlay to be displayed on top of source
Frame *overlay_;
std::map<View::Mode, Frame*> overlays_;
};
// TODO : source set sorted by shader