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https://github.com/brunoherbelin/vimix.git
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Node update callbacks do not need to be disabled
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@@ -17,15 +17,15 @@
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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**/
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#include "UpdateCallback.h"
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#include <glm/gtc/type_ptr.hpp>
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#include "defines.h"
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#include "Scene.h"
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#include "Log.h"
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#include <glm/gtc/type_ptr.hpp>
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#include "UpdateCallback.h"
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UpdateCallback::UpdateCallback() : enabled_(true), finished_(false)
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UpdateCallback::UpdateCallback() : finished_(false), initialized_(false)
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{
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}
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@@ -43,7 +43,7 @@ void CopyCallback::update(Node *n, float)
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MoveToCallback::MoveToCallback(glm::vec3 target, float duration) : UpdateCallback(),
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duration_(duration), progress_(0.f), initialized_(false), target_(target)
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duration_(duration), progress_(0.f), target_(target)
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{
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}
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@@ -71,7 +71,7 @@ void MoveToCallback::update(Node *n, float dt)
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}
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RotateToCallback::RotateToCallback(float target, float duration) : UpdateCallback(),
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duration_(duration), progress_(0.f), initialized_(false), startingangle_(0.f), target_(target)
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duration_(duration), progress_(0.f), startingangle_(0.f), target_(target)
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{
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}
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@@ -101,7 +101,7 @@ void RotateToCallback::update(Node *n, float dt)
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}
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BounceScaleCallback::BounceScaleCallback(float scale) : UpdateCallback(),
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initialized_(false), duration_(100.f), scale_(scale), progress_(0.f)
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duration_(100.f), scale_(scale), progress_(0.f)
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{
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}
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@@ -128,7 +128,7 @@ void BounceScaleCallback::update(Node *n, float dt)
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}
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InfiniteGlowCallback::InfiniteGlowCallback(float amplitude) : UpdateCallback(),
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amplitude_(amplitude), time_(0.f), initialized_(false)
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amplitude_(amplitude), time_(0.f)
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{
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}
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