Add Symbol rotation

This commit is contained in:
Bruno
2021-03-06 11:38:17 +01:00
parent 134617bbd1
commit a55765c100
2 changed files with 3 additions and 1 deletions

View File

@@ -61,7 +61,7 @@ class Symbol : public Node
{
public:
typedef enum { CIRCLE_POINT = 0, SQUARE_POINT, IMAGE, VIDEO, SESSION, CLONE, RENDER, GROUP, PATTERN, CAMERA, CUBE, SHARE,
DOTS, BUSY, LOCK, UNLOCK, EYE, EYESLASH, VECTORSLASH, ARROWS, CROP, CIRCLE, SQUARE, CLOCK, CLOCK_H, GRID, CROSS, EMPTY } Type;
DOTS, BUSY, LOCK, UNLOCK, EYE, EYESLASH, VECTORSLASH, ARROWS, ROTATION, CROP, CIRCLE, SQUARE, CLOCK, CLOCK_H, GRID, CROSS, EMPTY } Type;
Symbol(Type t = CIRCLE_POINT, glm::vec3 pos = glm::vec3(0.f));
~Symbol();