Timeline management in Player

Actions at key times (durations of all videos) to allow to adjust other videos duration (change speed of cut)
This commit is contained in:
Bruno
2021-06-14 23:42:20 +02:00
parent f3759c2ef5
commit a7df619a05
8 changed files with 338 additions and 60 deletions

View File

@@ -17,11 +17,12 @@ namespace ImGuiToolkit
bool IconToggle (int i, int j, int i_toggle, int j_toggle, bool* toggle, const char *tooltips[] = nullptr);
void ShowIconsWindow(bool* p_open);
// icon buttons
// buttons and gui items with icon
bool ButtonIcon (int i, int j, const char* tooltip = nullptr);
bool ButtonIconToggle (int i, int j, int i_toggle, int j_toggle, bool* toggle);
bool ButtonIconMultistate (std::vector<std::pair<int, int> > icons, int* state);
bool ComboIcon (std::vector<std::pair<int, int> > icons, std::vector<std::string> labels, int* state);
bool MenuItemIcon (int i, int j, const char* label, bool selected = false, bool enabled = true);
// buttons
bool ButtonToggle (const char* label, bool* toggle);