Implementation of custom Masks

FrameBuffer accepts to fill any size of FrameBufferImage as input, and a Dialog in TextureView allows to select a JPG or PNG.
This commit is contained in:
Bruno
2021-08-06 13:23:59 +02:00
parent d1b7073ff9
commit a9c8b67975
3 changed files with 62 additions and 9 deletions

View File

@@ -24,6 +24,7 @@ public:
FrameBufferImage(int w, int h);
FrameBufferImage(jpegBuffer jpgimg);
FrameBufferImage(const std::string &filename);
// non assignable class
FrameBufferImage(FrameBufferImage const&) = delete;
FrameBufferImage& operator=(FrameBufferImage const&) = delete;