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Working on multiple sources selection: created bounding box decoration,
fixed Switch node in Scene, removed Animation node from scene, created display mode for Source.
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@@ -50,15 +50,10 @@ void DrawVisitor::visit(Scene &n)
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void DrawVisitor::visit(Switch &n)
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{
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glm::mat4 mv = modelview_;
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(*n.activeChild())->accept(*this);
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n.activeChild()->accept(*this);
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modelview_ = mv;
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}
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void DrawVisitor::visit(Animation &n)
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{
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}
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void DrawVisitor::visit(Primitive &n)
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{
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