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Working on multiple sources selection: created bounding box decoration,
fixed Switch node in Scene, removed Animation node from scene, created display mode for Source.
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@@ -15,7 +15,6 @@ class PickingVisitor: public Visitor
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public:
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PickingVisitor(glm::vec2 coordinates);
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std::vector< std::pair<Node *, glm::vec2> > picked() { return nodes_; }
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