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Almost done with implementation of Transition! Settings and UI side
pannel are operational. View is stable and animation with UpdateCallback implemented.
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@@ -48,6 +48,11 @@ public:
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// configure rendering resolution
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void setResolution(glm::vec3 resolution);
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// manipulate fading of output
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void setFading(float f);
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void fadeIn();
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void fadeOut();
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// configuration for group nodes of views
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inline Group *config (View::Mode m) const { return config_.at(m); }
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