Make sure the name of the view is set correclty

even if there was a setting found
This commit is contained in:
Bruno Herbelin
2022-01-08 15:01:12 +01:00
parent ceaac03adf
commit b9ed64fba2
5 changed files with 10 additions and 15 deletions

View File

@@ -53,13 +53,12 @@ MixingView::MixingView() : View(MIXING), limbo_scale_(MIXING_MIN_THRESHOLD)
scene.root()->scale_ = glm::vec3(MIXING_DEFAULT_SCALE, MIXING_DEFAULT_SCALE, 1.0f);
scene.root()->translation_ = glm::vec3(0.0f, 0.0f, 0.0f);
// read default settings
if ( Settings::application.views[mode_].name.empty() ) {
if ( Settings::application.views[mode_].name.empty() )
// no settings found: store application default
Settings::application.views[mode_].name = "Mixing";
saveSettings();
}
else
restoreSettings();
Settings::application.views[mode_].name = "Mixing";
// Mixing scene background
limbo_ = new Mesh("mesh/disk.ply");