Make sure the name of the view is set correclty

even if there was a setting found
This commit is contained in:
Bruno Herbelin
2022-01-08 15:01:12 +01:00
parent ceaac03adf
commit b9ed64fba2
5 changed files with 10 additions and 15 deletions

View File

@@ -48,13 +48,13 @@ TransitionView::TransitionView() : View(TRANSITION), transition_source_(nullptr)
if ( Settings::application.views[mode_].name.empty() )
{
// no settings found: store application default
Settings::application.views[mode_].name = "Transition";
scene.root()->scale_ = glm::vec3(TRANSITION_DEFAULT_SCALE, TRANSITION_DEFAULT_SCALE, 1.0f);
scene.root()->translation_ = glm::vec3(1.5f, 0.f, 0.0f);
saveSettings();
}
else
restoreSettings();
Settings::application.views[mode_].name = "Transition";
// Geometry Scene background
gradient_ = new Switch;