mirror of
https://github.com/brunoherbelin/vimix.git
synced 2025-12-11 18:34:58 +01:00
Make sure the name of the view is set correclty
even if there was a setting found
This commit is contained in:
@@ -48,13 +48,12 @@ GeometryView::GeometryView() : View(GEOMETRY)
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{
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scene.root()->scale_ = glm::vec3(GEOMETRY_DEFAULT_SCALE, GEOMETRY_DEFAULT_SCALE, 1.0f);
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// read default settings
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if ( Settings::application.views[mode_].name.empty() ) {
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if ( Settings::application.views[mode_].name.empty() )
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// no settings found: store application default
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Settings::application.views[mode_].name = "Geometry";
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saveSettings();
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}
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else
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restoreSettings();
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Settings::application.views[mode_].name = "Geometry";
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// Geometry Scene foreground
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output_surface_ = new Surface;
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@@ -46,14 +46,12 @@ LayerView::LayerView() : View(LAYER), aspect_ratio(1.f)
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scene.root()->scale_ = glm::vec3(LAYER_DEFAULT_SCALE, LAYER_DEFAULT_SCALE, 1.0f);
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scene.root()->translation_ = glm::vec3(2.2f, 1.2f, 0.0f);
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// read default settings
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if ( Settings::application.views[mode_].name.empty() ) {
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if ( Settings::application.views[mode_].name.empty() )
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// no settings found: store application default
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Settings::application.views[mode_].name = "Layer";
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saveSettings();
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}
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else {
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else
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restoreSettings();
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}
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Settings::application.views[mode_].name = "Layer";
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// Geometry Scene background
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frame_ = new Group;
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@@ -53,13 +53,12 @@ MixingView::MixingView() : View(MIXING), limbo_scale_(MIXING_MIN_THRESHOLD)
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scene.root()->scale_ = glm::vec3(MIXING_DEFAULT_SCALE, MIXING_DEFAULT_SCALE, 1.0f);
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scene.root()->translation_ = glm::vec3(0.0f, 0.0f, 0.0f);
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// read default settings
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if ( Settings::application.views[mode_].name.empty() ) {
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if ( Settings::application.views[mode_].name.empty() )
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// no settings found: store application default
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Settings::application.views[mode_].name = "Mixing";
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saveSettings();
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}
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else
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restoreSettings();
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Settings::application.views[mode_].name = "Mixing";
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// Mixing scene background
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limbo_ = new Mesh("mesh/disk.ply");
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@@ -50,13 +50,12 @@ TextureView::TextureView() : View(TEXTURE), edit_source_(nullptr), need_edit_upd
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scene.root()->scale_ = glm::vec3(APPEARANCE_DEFAULT_SCALE, APPEARANCE_DEFAULT_SCALE, 1.0f);
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scene.root()->translation_ = glm::vec3(0.8f, 0.f, 0.0f);
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// read default settings
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if ( Settings::application.views[mode_].name.empty() ) {
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if ( Settings::application.views[mode_].name.empty() )
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// no settings found: store application default
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Settings::application.views[mode_].name = "Texture";
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saveSettings();
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}
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else
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restoreSettings();
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Settings::application.views[mode_].name = "Texturing";
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//
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// Scene background
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@@ -48,13 +48,13 @@ TransitionView::TransitionView() : View(TRANSITION), transition_source_(nullptr)
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if ( Settings::application.views[mode_].name.empty() )
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{
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// no settings found: store application default
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Settings::application.views[mode_].name = "Transition";
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scene.root()->scale_ = glm::vec3(TRANSITION_DEFAULT_SCALE, TRANSITION_DEFAULT_SCALE, 1.0f);
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scene.root()->translation_ = glm::vec3(1.5f, 0.f, 0.0f);
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saveSettings();
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}
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else
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restoreSettings();
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Settings::application.views[mode_].name = "Transition";
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// Geometry Scene background
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gradient_ = new Switch;
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