OSX compile

This commit is contained in:
brunoherbelin
2020-09-13 12:23:43 +02:00
parent 6ef5642e63
commit b9f0c259e3
2 changed files with 2 additions and 2 deletions

View File

@@ -29,7 +29,7 @@
#include <gst/gl/gstglcontext.h> #include <gst/gl/gstglcontext.h>
#ifdef GLFW_EXPOSE_NATIVE_COCOA #ifdef GLFW_EXPOSE_NATIVE_COCOA
#include <gst/gl/cocoa/gstgldisplay_cocoa.h> //#include <gst/gl/cocoa/gstgldisplay_cocoa.h>
#endif #endif
#ifdef GLFW_EXPOSE_NATIVE_GLX #ifdef GLFW_EXPOSE_NATIVE_GLX
#include <gst/gl/x11/gstgldisplay_x11.h> #include <gst/gl/x11/gstgldisplay_x11.h>

2
View.h
View File

@@ -145,7 +145,7 @@ public:
Cursor grab (Source *s, glm::vec2 from, glm::vec2 to, std::pair<Node *, glm::vec2> pick) override; Cursor grab (Source *s, glm::vec2 from, glm::vec2 to, std::pair<Node *, glm::vec2> pick) override;
// Cursor over (Source *s, glm::vec2 pos, std::pair<Node *, glm::vec2> pick) override; // Cursor over (Source *s, glm::vec2 pos, std::pair<Node *, glm::vec2> pick) override;
Cursor drag (glm::vec2, glm::vec2) override; Cursor drag (glm::vec2, glm::vec2) override;
void terminate(); void terminate() override;
private: private:
Node *overlay_position_; Node *overlay_position_;